private void createFromTemplateButton_Click(object sender, EventArgs e) { //Show ChooseTemplateDialog var c = new ChooseTemplateDialog(); c.Tag = this; c.ShowDialog(); }
private void createFromTemplateButton_Click(object sender, EventArgs e) { var chooseTemplateDialog = new ChooseTemplateDialog(this); if (chooseTemplateDialog.ShowDialog() == DialogResult.OK) { AddItem(chooseTemplateDialog.Game); } }