static void Main() { Point3D a = new Point3D(5, 12, 34); Point3D b = new Point3D(23, 44, -1); double distance = Calculator.EuclideanDistanceBetweenPoints(a, b); Console.WriteLine(distance); }
public static double EuclideanDistanceBetweenPoints(Point3D a, Point3D b) { double distance = Math.Sqrt((a.X - b.X) * (a.X - b.X) + (a.Y - b.Y) * (a.Y - b.Y) + (a.Z - b.Z) * (a.Z - b.Z)); return distance; }