private void Start() { VisionSDK sdk = GameObject.FindObjectOfType <VisionSDK>(); qualityController = new QualityController(sdk); CurrentQuality = qualityController.GetQuality(); UpdateQualityBar((int)CurrentQuality); }
public Quality GetQuality() { QualityController qualityController = new QualityController(GameObject.FindObjectOfType <VisionSDK>()); return(qualityController.GetQuality()); }