public override void OnEnable() { RefreshConfig(); Timing.RunCoroutine(Methods.TickCounter(), Segment.Update, "ticks"); EventHandlers = new EventHandlers(this); Events.RemoteAdminCommandEvent += EventHandlers.OnCommand; Events.RoundStartEvent += EventHandlers.OnRoundStart; Events.RoundEndEvent += EventHandlers.OnRoundEnd; Events.WaitingForPlayersEvent += EventHandlers.OnWaitingForPlayers; Events.CheaterReportEvent += EventHandlers.OnCheaterReport; Events.PlayerHurtEvent += EventHandlers.OnPlayerHurt; Events.PlayerDeathEvent += EventHandlers.OnPlayerDeath; Events.GrenadeThrownEvent += EventHandlers.OnGrenadeThrown; Events.UseMedicalItemEvent += EventHandlers.OnMedicalItem; Events.SetClassEvent += EventHandlers.OnSetClass; Events.TeamRespawnEvent += EventHandlers.OnRespawn; Events.PlayerJoinEvent += EventHandlers.OnPlayerJoin; Events.DoorInteractEvent += EventHandlers.OnDoorInteract; Events.Scp914UpgradeEvent += EventHandlers.OnScp194Upgrade; Events.Scp079TriggerTeslaEvent += EventHandlers.On079Tesla; Events.Scp106TeleportEvent += EventHandlers.On106Teleport; Events.PocketDimEscapedEvent += EventHandlers.OnPocketEscape; Events.PocketDimEnterEvent += EventHandlers.OnPocketEnter; Events.ConsoleCommandEvent += EventHandlers.OnConsoleCommand; Events.DecontaminationEvent += EventHandlers.OnDecon; Events.DropItemEvent += EventHandlers.OnDropItem; Events.PickupItemEvent += EventHandlers.OnPickupItem; Events.IntercomSpeakEvent += EventHandlers.OnIntercomSpeak; Events.PlayerBannedEvent += EventHandlers.OnPlayerBanned; Events.PlayerHandcuffedEvent += EventHandlers.OnPlayerHandcuffed; Events.PlayerHandcuffFreedEvent += EventHandlers.OnPlayerFreed; Events.Scp914ActivationEvent += EventHandlers.On914Activation; Events.Scp914KnobChangeEvent += EventHandlers.On914KnobChange; Events.WarheadCancelledEvent += EventHandlers.OnWarheadCancelled; Events.WarheadDetonationEvent += EventHandlers.OnWarheadDetonation; Events.WarheadStartEvent += EventHandlers.OnWarheadStart; Events.WarheadKeycardAccessEvent += EventHandlers.OnWarheadAccess; Events.ElevatorInteractEvent += EventHandlers.OnElevatorInteraction; Events.LockerInteractEvent += EventHandlers.OnLockerInteraction; Events.TriggerTeslaEvent += EventHandlers.OnTriggerTesla; Events.GeneratorClosedEvent += EventHandlers.OnGenClosed; Events.GeneratorEjectedEvent += EventHandlers.OnGenEject; Events.GeneratorFinishedEvent += EventHandlers.OnGenFinish; Events.GeneratorInsertedEvent += EventHandlers.OnGenInsert; Events.GeneratorOpenedEvent += EventHandlers.OnGenOpen; Events.GeneratorUnlockEvent += EventHandlers.OnGenUnlock; Events.Scp106ContainEvent += EventHandlers.On106Contain; Events.Scp106CreatedPortalEvent += EventHandlers.On106CreatePortal; Events.ItemChangedEvent += EventHandlers.OnItemChanged; Events.Scp079ExpGainEvent += EventHandlers.On079GainExp; Events.Scp079LvlGainEvent += EventHandlers.On079GainLvl; Events.PlayerLeaveEvent += EventHandlers.OnPlayerLeave; Events.PlayerReloadEvent += EventHandlers.OnPlayerReload; Events.SetGroupEvent += EventHandlers.OnSetGroup; LoadTranslation(); new Thread(ProcessSTT.Init).Start(); Timing.RunCoroutine(HandleQueue.Handle(), "handle"); Timing.RunCoroutine(UpdateStatus(), "update"); Timing.RunCoroutine(Methods.UpdateServerStatus(), "updatechan"); }