protected override unsafe void OnUpdateEffectTypeSpecificParameters() { base.OnUpdateEffectTypeSpecificParameters(); if (directInputEffect != null) { DICONSTANTFORCE diConstantForce = new DICONSTANTFORCE(); diConstantForce.lMagnitude = (int)(Magnitude * DInput.DI_FFNOMINALMAX); DIEFFECT diEffect = new DIEFFECT(); diEffect.dwSize = (uint)sizeof(DIEFFECT); diEffect.dwFlags = DInput.DIEFF_CARTESIAN | DInput.DIEFF_OBJECTOFFSETS; diEffect.cbTypeSpecificParams = (uint)sizeof(DICONSTANTFORCE); diEffect.lpvTypeSpecificParams = &diConstantForce; int hr = IDirectInputEffect.SetParameters(directInputEffect, ref diEffect, DInput.DIEP_TYPESPECIFICPARAMS); if (Wrapper.FAILED(hr)) { Log.Warning("DirectInputForceFeedbackConstantForceEffect: " + "Cannot update Constant Force effect parameters ({0}).", DInput.GetOutString(DInput.DXGetErrorStringW(hr))); return; } } }
public unsafe static IDirectInputEffect *CreateEffect(DirectInputJoystickInputDevice device, ForceFeedbackEffectTypes effectType, IList <JoystickAxes> axes) { uint *pAxes = stackalloc uint[axes.Count]; int * pDirections = stackalloc int[axes.Count]; for (int n = 0; n < axes.Count; n++) { pAxes[n] = (uint)GetOffsetByAxisType(axes[n]); pDirections[n] = 0; } // DICONSTANTFORCE diConstantForce = new DICONSTANTFORCE(); //DICUSTOMFORCE diCustomForce = new DICUSTOMFORCE(); DICONDITION diCondition = new DICONDITION(); DIPERIODIC diPeriodic = new DIPERIODIC(); DIRAMPFORCE diRamp = new DIRAMPFORCE(); GUID effectTypeGuid = new GUID(); DIEFFECT diEffect = new DIEFFECT(); switch (effectType) { case ForceFeedbackEffectTypes.Spring: effectTypeGuid = DInput.GUID_Spring; diEffect.cbTypeSpecificParams = (uint)sizeof(DICONDITION); diEffect.lpvTypeSpecificParams = &diCondition; break; case ForceFeedbackEffectTypes.Damper: effectTypeGuid = DInput.GUID_Damper; diEffect.cbTypeSpecificParams = (uint)sizeof(DICONDITION); diEffect.lpvTypeSpecificParams = &diCondition; break; case ForceFeedbackEffectTypes.Friction: effectTypeGuid = DInput.GUID_Friction; diEffect.cbTypeSpecificParams = (uint)sizeof(DICONDITION); diEffect.lpvTypeSpecificParams = &diCondition; break; case ForceFeedbackEffectTypes.Inertia: effectTypeGuid = DInput.GUID_Inertia; diEffect.cbTypeSpecificParams = (uint)sizeof(DICONDITION); diEffect.lpvTypeSpecificParams = &diCondition; break; case ForceFeedbackEffectTypes.ConstantForce: effectTypeGuid = DInput.GUID_ConstantForce; diEffect.cbTypeSpecificParams = (uint)sizeof(DICONSTANTFORCE); diEffect.lpvTypeSpecificParams = &diConstantForce; break; //case ForceFeedbackEffectTypes.CustomForce: // effectTypeGuid = DInput.GUID_CustomForce; // diEffect.cbTypeSpecificParams = (uint)sizeof( DICUSTOMFORCE ); // diEffect.lpvTypeSpecificParams = &diCustomForce; // break; case ForceFeedbackEffectTypes.SawtoothDown: effectTypeGuid = DInput.GUID_SawtoothDown; diEffect.cbTypeSpecificParams = (uint)sizeof(DIPERIODIC); diEffect.lpvTypeSpecificParams = &diPeriodic; break; case ForceFeedbackEffectTypes.SawtoothUp: effectTypeGuid = DInput.GUID_SawtoothUp; diEffect.cbTypeSpecificParams = (uint)sizeof(DIPERIODIC); diEffect.lpvTypeSpecificParams = &diPeriodic; break; case ForceFeedbackEffectTypes.Sine: effectTypeGuid = DInput.GUID_Sine; diEffect.cbTypeSpecificParams = (uint)sizeof(DIPERIODIC); diEffect.lpvTypeSpecificParams = &diPeriodic; break; case ForceFeedbackEffectTypes.Square: effectTypeGuid = DInput.GUID_Square; diEffect.cbTypeSpecificParams = (uint)sizeof(DIPERIODIC); diEffect.lpvTypeSpecificParams = &diPeriodic; break; case ForceFeedbackEffectTypes.Triangle: effectTypeGuid = DInput.GUID_Triangle; diEffect.cbTypeSpecificParams = (uint)sizeof(DIPERIODIC); diEffect.lpvTypeSpecificParams = &diPeriodic; break; case ForceFeedbackEffectTypes.Ramp: effectTypeGuid = DInput.GUID_RampForce; diEffect.cbTypeSpecificParams = (uint)sizeof(DIRAMPFORCE); diEffect.lpvTypeSpecificParams = &diRamp; break; } diEffect.dwSize = (uint)sizeof(DIEFFECT); diEffect.dwFlags = DInput.DIEFF_CARTESIAN | DInput.DIEFF_OBJECTOFFSETS; diEffect.dwDuration = DInput.INFINITE; diEffect.dwSamplePeriod = 0; diEffect.dwGain = DInput.DI_FFNOMINALMAX; diEffect.dwTriggerButton = DInput.DIEB_NOTRIGGER; diEffect.dwTriggerRepeatInterval = 0; diEffect.cAxes = (uint)axes.Count; diEffect.rgdwAxes = pAxes; diEffect.rglDirection = pDirections; diEffect.lpEnvelope = null; diEffect.dwStartDelay = 0; diEffect.dwSamplePeriod = 0; // void */*IDirectInputEffect*/ directInputEffect = null; int hr = IDirectInputDevice8.CreateEffect(device.directInputDevice, ref effectTypeGuid, ref diEffect, out directInputEffect, null); if (Wrapper.FAILED(hr)) { Log.Warning("DirectInputForceFeedbackController: " + "Cannot create ForceFeedbackEffect for \"{0}\" ({1}).", device.Name, DInput.GetOutString(DInput.DXGetErrorStringW(hr))); return(null); } return((IDirectInputEffect *)directInputEffect); }