private void Start() { creationScript = GetComponent <LaserSwordBladeCreatorScript>(); BladeEnd.transform.position = BladeStart.transform.position; }
private void Start() { glowBlock = new MaterialPropertyBlock(); creationScript = GetComponent <LaserSwordBladeCreatorScript>(); BladeEnd.transform.position = BladeStart.transform.position; }
private void Start() { creationScript = GetComponent <LaserSwordBladeCreatorScript>(); }
private void Start() { creationScript = GetComponent <LaserSwordBladeCreatorScript>(); statesScript = gameObject.GetComponentInParent <States>(); BladeEnd.transform.position = BladeStart.transform.position; }