/// <summary> /// Constructor /// </summary> /// <param name="circuit">the circuit to simulate</param> /// <param name="signalList">signals to stimulate the circuit with</param> public Simulation(Circuit circuit, SignalList signalList) { m_Timer = new Timer(50); //leave this false to prevent a step to take action when another one is still processing m_Timer.AutoReset = false; m_Timer.Elapsed += new ElapsedEventHandler(SimulationTimerElapsed); m_Circuit = circuit; m_EditorSignals = signalList; //signalList.OnListChanged m_SignalList = new SignalList(); m_CurrentStep = 0; m_StepTimeSpan = new AverageValue(); GenerateSignals(); SimulationState = SimulationState.Ready; }
public override bool Equals(object obj) { if (obj is SignalList == false) { return(false); } SignalList other = (SignalList)obj; if (other.Count != this.Count) { return(false); } for (int i = 0; i < Count; i++) { if (this[i].Equals(other[i]) == false) { return(false); } } return(true); }