コード例 #1
0
        private void DrawCondition(Param param)
        {
            EditorGUILayout.BeginHorizontal();
            EditorGUILayout.LabelField("condition: ", GUILayout.Width(100));
            GUI.backgroundColor = Color.white;
            try
            {
                List <float> pv = new List <float>();
                foreach (Param p in param.condition.Parameters)
                {
                    pv.Add(0);
                }
                ExpressionSolver.CalculateBool(param.condition.conditionString, pv);
            }
            catch
            {
                GUI.color = Color.red;
            }
            EditorGUI.BeginChangeCheck();

            string conditionString = EditorGUILayout.TextField(param.condition.conditionString);

            EditorGUI.BeginDisabledGroup(param.Game.parameters.Count == 0);
            GUI.color = Color.green;
            if (GUILayout.Button("", GUILayout.Width(15), GUILayout.Height(15)))
            {
                Undo.RecordObject(p, "path condition creation");
                param.condition.AddParam(param.Game.parameters[0]);
            }
            EditorGUI.EndDisabledGroup();

            GUI.color = Color.white;
            EditorGUILayout.EndHorizontal();

            Param removingParam = null;

            if (EditorGUI.EndChangeCheck())
            {
                Undo.RecordObject(p, "path condition string");
                param.condition.conditionString = conditionString;
            }

            for (int i = 0; i < param.condition.Parameters.Count; i++)
            {
                EditorGUILayout.BeginHorizontal();
                EditorGUILayout.LabelField("[p" + i + "]", GUILayout.Width(35));

                if (!p.Game.parameters.Contains(param.condition.Parameters[i]))
                {
                    if (p.Game.parameters.Count > 0)
                    {
                        param.condition.Parameters[i] = p.Game.parameters[0];
                    }
                    else
                    {
                        removingParam = param.condition.Parameters[i];
                        continue;
                    }
                }

                EditorGUI.BeginChangeCheck();

                int paramIndex = EditorGUILayout.Popup(p.Game.parameters.IndexOf(param.condition.Parameters[i]), p.Game.parameters.Select(x => x.paramName).ToArray());

                if (EditorGUI.EndChangeCheck())
                {
                    Undo.RecordObject(p, "set condition param");
                    param.condition.setParam(i, p.Game.parameters[paramIndex]);
                }

                GUI.color = Color.red;
                if (GUILayout.Button("", GUILayout.Height(15), GUILayout.Width(15)))
                {
                    removingParam = param.condition.Parameters[i];
                }
                GUI.color = Color.white;
                EditorGUILayout.EndHorizontal();
            }

            if (removingParam != null)
            {
                Undo.RecordObject(p, "removing condition param");
                param.condition.RemoveParam(removingParam);
            }
        }
コード例 #2
0
        private void DrawChanges(Param param)
        {
            ParamChanges removingChanger = null;

            for (int i = 0; i < param.changes.Count; i++)
            {
                GUILayout.Box("", new GUILayoutOption[] { GUILayout.ExpandWidth(true), GUILayout.Height(1) });
                EditorGUILayout.BeginHorizontal();
                if (GUILayout.Button("delete"))
                {
                    removingChanger = param.changes[i];
                }
                if (GUILayout.Button("add param"))
                {
                    Undo.RecordObject(p, "add path changer param");
                    param.changes[i].AddParam(p.Game.parameters[0]);
                }
                EditorGUILayout.EndHorizontal();
                EditorGUILayout.BeginHorizontal();
                if (!p.Game.parameters.Contains(param.changes[i].aimParam))
                {
                    if (p.Game.parameters.Count > 0)
                    {
                        param.changes[i].aimParam = p.Game.parameters[0];
                    }
                    else
                    {
                        removingChanger = param.changes[i];
                        continue;
                    }
                }
                EditorGUI.BeginChangeCheck();
                int paramIndex = EditorGUILayout.Popup(p.Game.parameters.IndexOf(param.changes[i].aimParam), p.Game.parameters.Select(x => x.paramName).ToArray(), GUILayout.Width(81));
                if (EditorGUI.EndChangeCheck())
                {
                    Undo.RecordObject(p, "chose path changer param");
                    param.changes[i].aimParam = p.Game.parameters[paramIndex];
                }
                GUILayout.Label("=", GUILayout.Width(15));
                GUI.backgroundColor = Color.white;
                try
                {
                    List <float> paramsV = new List <float>();
                    foreach (Param p in param.changes[i].Parameters)
                    {
                        paramsV.Add(1);
                    }
                    ExpressionSolver.CalculateFloat(param.changes[i].changeString, paramsV);
                }
                catch
                {
                    GUI.color = Color.red;
                }
                EditorGUI.BeginChangeCheck();
                string changeString = EditorGUILayout.TextField(param.changes[i].changeString);
                if (EditorGUI.EndChangeCheck())
                {
                    Undo.RecordObject(p, "change path changer string");
                    param.changes[i].changeString = changeString;
                }
                GUI.color = Color.white;
                Param removingParam = null;
                EditorGUILayout.EndHorizontal();
                for (int j = 0; j < param.changes[i].Parameters.Count; j++)
                {
                    EditorGUILayout.BeginHorizontal();
                    EditorGUILayout.LabelField("[p" + j + "]", GUILayout.Width(35));

                    if (!p.Game.parameters.Contains(param.changes[i].Parameters[j]))
                    {
                        if (p.Game.parameters.Count > 0)
                        {
                            param.changes[i].setParam(p.Game.parameters[0], j);
                        }
                        else
                        {
                            removingParam = param.changes[i].Parameters[j];
                            continue;
                        }
                    }
                    EditorGUI.BeginChangeCheck();
                    int v = EditorGUILayout.Popup(p.Game.parameters.IndexOf(param.changes[i].Parameters[j]), p.Game.parameters.Select(x => x.paramName).ToArray());
                    if (EditorGUI.EndChangeCheck())
                    {
                        Undo.RecordObject(p, "change path changer sub param");
                        param.changes[i].setParam(p.Game.parameters[v], j);
                    }
                    GUI.color = Color.red;
                    if (GUILayout.Button("", GUILayout.Height(15), GUILayout.Width(15)))
                    {
                        removingParam = param.changes[i].Parameters[j];
                    }
                    GUI.color = Color.white;
                    EditorGUILayout.EndHorizontal();
                }
                if (removingParam != null)
                {
                    Undo.RecordObject(p, "remove path changer sub param");
                    param.changes[i].RemoveParam(removingParam);
                }
                GUI.color = Color.white;
            }
            if (removingChanger != null)
            {
                Undo.RecordObject(p, "remove path changer param");
                param.changes.Remove(removingChanger);
            }
        }
コード例 #3
0
        public override void OnInspectorGUI()
        {
            p = (Param)target;
            EditorGUI.BeginChangeCheck();
            EditorGUILayout.LabelField("name:");
            EditorGUILayout.BeginHorizontal();
            string pName    = EditorGUILayout.TextField(p.paramName);
            bool   pShowing = !GUILayout.Toggle(!p.showing, "hidden", GUILayout.Width(60));

            EditorGUILayout.EndHorizontal();
            string pDescription = p.description;
            Sprite pImage       = p.image;

            if (pShowing)
            {
                EditorGUILayout.LabelField("description:");
                EditorGUILayout.BeginHorizontal();
                pDescription = EditorGUILayout.TextField(p.description, GUILayout.Height(60));
                pImage       = (Sprite)EditorGUILayout.ObjectField(p.image, typeof(Sprite), false, GUILayout.Width(60), GUILayout.Height(60));
                EditorGUILayout.EndHorizontal();
            }

            Path pPath = p.activationPath;

            Param.ActivationType pType = (Param.ActivationType)EditorGUILayout.EnumPopup(p.activationType);

            if (pType != Param.ActivationType.None)
            {
                DrawCondition(p);
                EditorGUILayout.BeginHorizontal();
                EditorGUILayout.LabelField("Activatiuon path: ", GUILayout.Width(100));
                pPath = (Path)EditorGUILayout.ObjectField(p.activationPath, typeof(Path), false);
                EditorGUILayout.EndHorizontal();
                EditorGUI.BeginDisabledGroup(p.Game.parameters.Count == 0);
                if (GUILayout.Button("add changer", GUILayout.Width(110)))
                {
                    Undo.RecordObject(p, "path condition creation");
                    p.changes.Add(new ParamChanges(p.Game.parameters[0]));
                }
                GUI.color = Color.white;
                EditorGUI.EndDisabledGroup();
                DrawChanges(p);
            }

            EditorGUILayout.BeginHorizontal();
            EditorGUILayout.LabelField("tags:", GUILayout.Width(100));
            string pTags = EditorGUILayout.TextField(p.tags);

            EditorGUILayout.EndHorizontal();

            if (EditorGUI.EndChangeCheck())
            {
                Undo.RecordObject(p, "param base properties");
                p.paramName      = pName;
                p.showing        = pShowing;
                p.description    = pDescription;
                p.image          = pImage;
                p.tags           = pTags;
                p.activationPath = pPath;
                p.activationType = pType;
            }
        }
コード例 #4
0
 public float GetValue(Param p)
 {
     InitParam(p);
     return(saveInfo.paramsDictionary[p.paramGUID]);
 }