private void Awake() { WidgetInputHandler.RegisterInput(this.m_KeyCode, this); m_RectTransform = GetComponent <RectTransform> (); m_CanvasGroup = GetComponent <CanvasGroup> (); if (!IsVisible) { m_RectTransform.localScale = Vector3.zero; } if (this.m_AlphaTweenRunner == null) { this.m_AlphaTweenRunner = new TweenRunner <FloatTween> (); } this.m_AlphaTweenRunner.Init(this); if (this.m_ScaleTweenRunner == null) { this.m_ScaleTweenRunner = new TweenRunner <Vector3Tween> (); } this.m_ScaleTweenRunner.Init(this); onShow.AddListener(delegate { Execute("OnShow", new CallbackEventData()); }); onClose.AddListener(delegate { Execute("OnClose", new CallbackEventData()); }); m_IsShowing = IsVisible; OnAwake(); }
public static void RegisterInput(KeyCode key, UIWidget widget) { if (m_WidgetKeyBindings == null) { WidgetInputHandler handler = GameObject.FindObjectOfType <WidgetInputHandler>(); if (handler == null) { GameObject handlerObject = new GameObject("WidgetInputHandler"); handlerObject.AddComponent <WidgetInputHandler>(); handlerObject.AddComponent <SingleInstance>(); } m_WidgetKeyBindings = new Dictionary <KeyCode, List <UIWidget> >(); } if (key == KeyCode.None) { return; } List <UIWidget> widgets; if (!m_WidgetKeyBindings.TryGetValue(key, out widgets)) { m_WidgetKeyBindings.Add(key, new List <UIWidget>() { widget }); } else { widgets.RemoveAll(x => x == null); widgets.Add(widget); m_WidgetKeyBindings[key] = widgets; } }
private void Awake() { //Register the KeyCode to show or close the widget. WidgetInputHandler.RegisterInput(this.m_KeyCode, this); m_RectTransform = GetComponent <RectTransform> (); m_CanvasGroup = GetComponent <CanvasGroup> (); this.m_Scrollbars = GetComponentsInChildren <Scrollbar>(); this.m_CameraTransform = Camera.main.transform; this.m_CameraController = this.m_CameraTransform.GetComponent("ThirdPersonCamera") as MonoBehaviour; if (!IsVisible) { //Set local scale to zero, when widget is not visible. Used to correctly animate the widget. m_RectTransform.localScale = Vector3.zero; } if (this.m_AlphaTweenRunner == null) { this.m_AlphaTweenRunner = new TweenRunner <FloatTween> (); } this.m_AlphaTweenRunner.Init(this); if (this.m_ScaleTweenRunner == null) { this.m_ScaleTweenRunner = new TweenRunner <Vector3Tween> (); } this.m_ScaleTweenRunner.Init(this); m_IsShowing = IsVisible; OnAwake(); }
protected virtual void OnDestroy() { WidgetInputHandler.UnregisterInput(m_KeyCode, this); }
protected virtual void OnDestroy() { //Unregister input key WidgetInputHandler.UnregisterInput(this.m_KeyCode, this); }