コード例 #1
0
ファイル: Program.cs プロジェクト: daltskin/InternetOfStands
        public static void GenerateRandomData(int standId, StatusEnum modelName)
        {
            Random r = new Random();
            int completePercentage = 0;

            completePercentage = r.Next(1, 30);
            var standData = new StatusModel() { StandID = standId, Status = completePercentage, TimeStamp = DateTime.Now, Description = modelName.ToString() };
            SendToEventhub(standData);
            Thread.Sleep(r.Next(_statusDelayMin, _statusDelayMax));

            completePercentage = r.Next(31, 60);
            standData = new StatusModel() { StandID = standId, Status = completePercentage, TimeStamp = DateTime.Now, Description = modelName.ToString() };
            SendToEventhub(standData);
            Thread.Sleep(r.Next(_statusDelayMin, _statusDelayMax));

            completePercentage = r.Next(61, 99);
            standData = new StatusModel() { StandID = standId, Status = completePercentage, TimeStamp = DateTime.Now, Description = modelName.ToString() };
            SendToEventhub(standData);
            Thread.Sleep(r.Next(_statusDelayMin, _statusDelayMax));

            completePercentage = 100;
            standData = new StatusModel() { StandID = standId, Status = completePercentage, TimeStamp = DateTime.Now, Description = modelName.ToString() };
            SendToEventhub(standData);

            //Pause for reset progress to 0
            Thread.Sleep(_statusCompleteDelay);

            completePercentage = 0;
            standData = new StatusModel() { StandID = standId, Status = completePercentage, TimeStamp = DateTime.Now, Description = modelName.ToString() };
            SendToEventhub(standData);
        }
コード例 #2
0
ファイル: Program.cs プロジェクト: daltskin/InternetOfStands
 public static void SendToEventhub(StatusModel standData)
 {
     var serialisedString = JsonConvert.SerializeObject(standData);
     EventData data = new EventData(Encoding.UTF8.GetBytes(serialisedString));
     _eventHubClient.Send(data);
     Console.ForegroundColor = ConsoleColor.White;
     Console.WriteLine("Sent: " + serialisedString);
 }