//Pull in both developer and devteam public void AddDevToDevTeam(Developer developer, DevTeam devteam) { devteam.ListofDevelopers.Add(developer); }
public Developer AddDevToTeam(Developer dev) { _developer.Add(dev); return(dev); }
private readonly List <Developer> _developerDirectory = new List <Developer>(); //field given. This is a variable inside the class that can be used anywhere in this class, ie can be used by any of these CRUD methods. //Syntax = content(List<>) name of field(_dev...) = whatever that is^^ //Developer Create public void AddDeveloperToList(Developer developer) { //"entryways into our class" _developerDirectory.Add(developer); }
//Developer Create public void AddNamesToList(Developer content) { _developerDirectory.Add(content); }
//Developer Create public void Adddeveloper(Developer information) { _developerDirectory.Add(information); }
//Developer Create public void AddDeveloperToDirectory(Developer dev) { _developerDirectory.Add(dev); }
//Create Developer Data public void AddDeveloperToDirectory(Developer data) { _developerDirectory.Add(data); }
//Developer Create public void AddDeveloperToDirectory(Developer developer) { developer.DeveloperID = _devIdCounter + 1; _developerDirectory.Add(developer); _devIdCounter++; }
//Developer Create public void AddDeveloperToList(Developer developer) { _developerDirectory.Add(developer); //Fields have underscores. Properties don't }
//Developer Create public void AddContentToList(Developer developerDirectory) { _developerDirectory.Add(developerDirectory); }
//Developer Update private void UpdateDeveloper() { // Display all Developers DisplayDeveloper(); //Ask for the ID of the Developer string oldDeveloper = Console.ReadLine(); Console.Clear(); Developer newDeveloper = new Developer(); //Name Console.WriteLine("Enter the name of the Developer"); newDeveloper.DeveloperName = Console.ReadLine(); //ID Console.WriteLine("Enter the ID of the Developer"); string devId = Console.ReadLine(); object DevId = double.Parse(devId); //Has Access to Pluralsight Console.WriteLine("Does this Developer have access to Pluralsight? (y/n)"); string HasAccessToPluralsight = Console.ReadLine(); if (HasAccessToPluralsight == "y") { object hasAccessToPluralsight = true; } else { object hasAccessToPluralsight = false; } //DevId Console.WriteLine("Please enter a ID number for each Developer: \n" + "1. Richard Alimoh\n" + "2. Atif Baloch\n" + "3. Danielle Barrett\n" + "4. Michael Davidson\n" + "5. Jessica Klinck\n" + "6. Amel Mallem\n" + "7. Lukan Reibel\n" + "8. Charles Lucas\n"); string idAsString = Console.ReadLine(); int idAsInt = int.Parse(idAsString); newDeveloper.DevID = idAsInt; //Verify the update worked bool wasUpdated = developerRepo.UpdateExistingDeveloper(oldDeveloper, newDeveloper); if (wasUpdated) { Console.WriteLine("Content successfully updated!"); } else { Console.WriteLine("Could not update content."); } }
//Developer Create public void AddDevToList(Developer developer) { _developerDirectory.Add(developer); }
private List <Developer> _developerList = new List <Developer>(); // field ----with Underscore //Developer Create add to list of Developers public void AddDeveloperToList(Developer developer) { _developerList.Add(developer); // add developer to list ( _developerList ) }
//Remove Developer From Team public void RemoveDeveloperFromTeam(Developer developer) { ListOfDevelopers.Remove(developer); }
//Developer Create public void AddDeveloperToList(Developer person) { _developerDirectory.Add(person); }
private readonly List <Developer> _developerDirectory = new List <Developer>(); // <- Simulates database // Developer Create public void CreateNewDeveloper(Developer developer) { // Add developer, I'm passing though my parameter to _developerDirectory _developerDirectory.Add(developer); }