public static FVector2 Max(FVector2 lhs, FVector2 rhs) { return(new FVector2(FMath.Max(lhs.x, rhs.x), FMath.Max(lhs.y, rhs.y))); }
public static FVector3 Max(FVector3 lhs, FVector3 rhs) { return(new FVector3(FMath.Max(lhs.x, rhs.x), FMath.Max(lhs.y, rhs.y), FMath.Max(lhs.z, rhs.z))); }