private static void Load() { var bytes = ResourceUtil.Load <TextAsset>(PathUtil.Table("TableBuffKillGen")).bytes; Load(bytes); }
private static void Load() { var bytes = ResourceUtil.Load <TextAsset>(PathUtil.Table("TableLanguage")).bytes; Load(bytes); }
private static void Load() { var bytes = ResourceUtil.Load <TextAsset>(PathUtil.Table("TableWeaponPowerLevel")).bytes; Load(bytes); }