private void PlayBtn_OnClick(object sender, RoutedEventArgs e) { if (firstOption) { var infinite = new GeneralGamePage(token); this.NavigationService?.Navigate(infinite); } else { var friends = new FriendsGame(token); this.NavigationService?.Navigate(friends); } }
private void StartInfiniteBtn_OnClick(object sender, RoutedEventArgs e) { var infinite = new GeneralGamePage(token); this.NavigationService?.Navigate(infinite); }