コード例 #1
0
ファイル: PicLoaderDes.cs プロジェクト: minrogi/PLMPack
        public void AddDimensionDistance(DES_CotationDistance dimension)
        {
            PicCotation.CotType type = PicCotation.CotType.COT_DISTANCE;
            if (Math.Abs(dimension._dir) < 1.0)
                type = PicCotation.CotType.COT_HORIZONTAL;
            else if (Math.Abs(dimension._dir - 90.0) < 1.0)
                type = PicCotation.CotType.COT_VERTICAL;
            else
                type = PicCotation.CotType.COT_DISTANCE;

            _factory.AddCotation(
                type
                , dimension._grp, dimension._layer
                , new Vector2D( dimension.X1, dimension.Y1)
                , new Vector2D( dimension.X2, dimension.Y2)
                , dimension._offset
                , dimension._text
                , dimension._noDecimals);
        }
コード例 #2
0
ファイル: DES_FileReader.cs プロジェクト: minrogi/PLMPack
        private bool ReadSuperBaseObject(BinaryReader br, DES_CreationAdapter creationAdapter)
        {
            DES_SuperBaseHeader header = new DES_SuperBaseHeader();

            // read superbase header
            if (br.ReadByte() != 90)
                return false;
            header._positionListOfEntities = (uint)br.ReadInt32();
            if (br.ReadByte() != 200)
                return false;
            header._companyName = ReadString(br);
            if (br.ReadByte() != 201)
                return false;
            header._userName = ReadString(br);
            if (br.ReadByte() != 202)
                return false;
            header._comment = ReadString(br);
            if (br.ReadByte() != 92)
                return false;
            header._fileVersion = br.ReadUInt32();
            if (br.ReadByte() != 203)
                return false;
            ReadDate(br);
            if (br.ReadByte() != 204)
                return false;
            ReadDate(br);
            if (br.ReadByte() != 95)
                return false;
            header._positionFileTable = (uint)br.ReadInt32();

            creationAdapter.AddSuperBaseHeader(header);

            // move to superbase table
            br.BaseStream.Position = header._positionFileTable;
            // read table code
            if (br.ReadByte() != 255)
                return false;
            // read number of entities
            int noEntities = br.ReadInt32();
            if (null != _listener)
                _listener.SetRange(0, (uint)noEntities);
            // read table
            List<Pair<uint, uint>> table = new List<Pair<uint, uint>>();
            for (int i = 0; i < noEntities; ++i)
            {
                Pair<uint, uint> pair = new Pair<uint, uint>(0,0);
                pair.first = (uint)br.ReadInt32();
                pair.second = (uint)br.ReadInt32();
                table.Add(pair);
            }

            uint pos = 0;
            foreach (Pair<uint, uint> pair in table)
            {
                if (null != _listener)
                    _listener.SetPosition(pos++);

                br.BaseStream.Position = pair.second;

                switch (pair.first)
                {
                    case 0: // end entity -> read nothing
                        break;
                    case 1: // segment
                        {
                            // entity code
                            if (br.ReadByte() != 1) continue;
                            int code = br.ReadInt32();
                            // x
                            if (br.ReadByte() != 2) continue;
                            float x = br.ReadSingle();
                            // y
                            if (br.ReadByte() != 3) continue;
                            float y = br.ReadSingle();
                            // direction
                            if (br.ReadByte() != 4) continue;
                            float dir = br.ReadSingle();
                            // dimension
                            if (br.ReadByte() != 5) continue;
                            float dim = br.ReadSingle();
                            // pen
                            if (br.ReadByte() != 150) continue;
                            byte pen = br.ReadByte();
                            // level
                            if (br.ReadByte() != 151) continue;
                            byte layer = br.ReadByte();
                            // group
                            if (br.ReadByte() != 152) continue;
                            byte grp = br.ReadByte();
                            // lock
                            if (br.ReadByte() != 153) continue;
                            byte loc = br.ReadByte();

		                    float x1 = x - dim * (float)Math.Cos(dir * Math.PI / 180.0f);
                            float y1 = y - dim * (float)Math.Sin(dir * Math.PI / 180.0f);
                            float x2 = x + dim * (float)Math.Cos(dir * Math.PI / 180.0f);
                            float y2 = y + dim * (float)Math.Sin(dir * Math.PI / 180.0f);

                            creationAdapter.AddSegment(new DES_Segment(x1, y1, x2, y2, pen, grp, layer));
                        }
                        break;
                    case 2: // point
                        {
                            // entity code
                            if (br.ReadByte() != 1) continue;
                            int code = br.ReadInt32();
                            // x
                            if (br.ReadByte() != 2) continue;
                            float x = br.ReadSingle();
                            // y
                            if (br.ReadByte() != 3) continue;
                            float y = br.ReadSingle();
                            // direction
                            if (br.ReadByte() != 4) continue;
                            float dir = br.ReadSingle();
                            // dimention
                            if (br.ReadByte() != 5) continue;
                            float dim = br.ReadSingle();
                            // pen
                            if (br.ReadByte() != 150) continue;
                            byte pen = br.ReadByte();
                            // level
                            if (br.ReadByte() != 151) continue;
                            byte layer = br.ReadByte();
                            // group
                            if (br.ReadByte() != 152) continue;
                            byte grp = br.ReadByte();
                            // lock
                            if (br.ReadByte() != 153) continue;
                            byte loc = br.ReadByte();

                            creationAdapter.AddPoint(new DES_Point(x,y,pen, grp, layer));
                        }
                        break;
                    case 5: // arc
                        {
                            // entity code
                            if (br.ReadByte() != 1) continue;
                            int code = br.ReadInt32();
                            // x
                            if (br.ReadByte() != 2) continue;
                            float x = br.ReadSingle();
                            // y
                            if (br.ReadByte() != 3) continue;
                            float y = br.ReadSingle();
                            // direction
                            if (br.ReadByte() != 4) continue;
                            float dir = br.ReadSingle();
                            // dimension
                            if (br.ReadByte() != 5) continue;
                            float dim = br.ReadSingle();
                            // pen
                            if (br.ReadByte() != 150) continue;
                            byte pen = br.ReadByte();
                            // layer
                            if (br.ReadByte() != 151) continue;
                            byte layer = br.ReadByte();
                            // group
                            if (br.ReadByte() != 152) continue;
                            byte grp = br.ReadByte();
                            // lock
                            if (br.ReadByte() != 153) continue;
                            byte loc = br.ReadByte();
                            // association
                            byte byteCode = br.ReadByte();
                            if (byteCode == 200)
                            {
                                int size = br.ReadInt32();
                                int noAssociations = br.ReadInt32();
                                for (int i = 0; i < noAssociations; ++i)
                                {
                                    br.ReadChar();
                                    br.ReadInt32();
                                }
                                // next
                                byteCode = br.ReadByte();
                            }
                            // read gaps
                            if (byteCode == 217)
                            {
                                int size = br.ReadInt32();
						        float fGaps = br.ReadSingle();
						        int noGaps = (int)fGaps;
						        for (int i=0; i<noGaps; ++i)
						        {
                                    br.ReadSingle();
                                    br.ReadSingle();
						        }
						        // next 
                                byteCode = br.ReadByte();
                           }
                            if (byteCode == 170)
                            {
                                byteCode = br.ReadByte(); // read code = 170 a second time ?
						        byteCode = br.ReadByte();
						        if (byteCode == 71 )
						        {
                                    int saut = br.ReadInt32();
							        byteCode =  br.ReadByte();
						        }
						        if ( byteCode == 72 )
						        {
                                    int coupe = br.ReadInt32();
							        byteCode =  br.ReadByte();
						        }
                            }
                            // opening angle
                            if (11 != byteCode) continue;
                            float angle = br.ReadSingle();
                            
                            creationAdapter.AddArc(new DES_Arc(x, y, dim, dir, dir+angle, pen, grp, layer));
                        }
                        break;
                    case 7: // bezier
                        break;
                    case 8: // ellipse
                        break;
                    case 15: // surface
                        break;
                    case 16: // pose
                        break;
                    case 20: // C_COT_RAYINT
                        {
                            creationAdapter.AddDimensionInnerRadius();
                        }
                        break;
                    case 21: // C_COT_RAYEXT
                        {
                            creationAdapter.AddDimensionOuterRadius();
                        }
                        break;
                    case 22: // C_COT_DIAINT
                        {
                            creationAdapter.AddDimensionInnerDiameter();
                        }
                        break;
                    case 23: // C_COT_DIAEXT
                        {
                            creationAdapter.AddDimensionOuterDiameter();
                        }
                        break;
                    case 24: // C_COT_CYL
                        {

                        }
                        break;
                    case 25: // C_COT_DIS
                        {
                            // entity code
                            if (br.ReadByte() != 1) continue;
                            int code = br.ReadInt32();
                            // x
                            if (br.ReadByte() != 2) continue;
                            float x = br.ReadSingle();
                            // y
                            if (br.ReadByte() != 3) continue;
                            float y = br.ReadSingle();
                            // direction
                            if (br.ReadByte() != 4) continue;
                            float dir = br.ReadSingle();
                            // dimension
                            if (br.ReadByte() != 5) continue;
                            float dim = br.ReadSingle();
                            // pen
                            if (br.ReadByte() != 150) continue;
                            byte pen = br.ReadByte();
                            // layer
                            if (br.ReadByte() != 151) continue;
                            byte layer = br.ReadByte();
                            // group
                            if (br.ReadByte() != 152) continue;
                            byte grp = br.ReadByte();
                            // lock
                            if (br.ReadByte() != 153) continue;
                            byte loc = br.ReadByte();
                            // association
                            byte byteCode = br.ReadByte();
                            if (byteCode == 200)
                            {
                                int size = br.ReadInt32();
                                int noAssociations = br.ReadInt32();
                                for (int i = 0; i < noAssociations; ++i)
                                {
                                    br.ReadChar();
                                    br.ReadInt32();
                                }
                                // next
                                byteCode = br.ReadByte();
                            }
                            // aEspace
                            if (byteCode != 20) continue;
                            bool aEspace = (br.ReadInt32() == 1);
                            // aText
                            if (br.ReadByte() != 21) continue;
                            bool aText = (br.ReadInt32() == 1);
                            // aTolerance
                            if (br.ReadByte() != 22) continue;
                            bool aTolerance = (br.ReadInt32() == 1);
                            // offset
                            if (br.ReadByte() != 23) continue;
                            float offset = br.ReadSingle();
                            // ecart inf
                            if (br.ReadByte() != 24) continue;
                            float ecartInf = br.ReadSingle();
                            // ecart sup
                            if (br.ReadByte() != 25) continue;
                            float ecartSup = br.ReadSingle();
                            // houv
                            if (br.ReadByte() != 155) continue;
                            char houv = br.ReadChar();
                            // invDep
                            if (br.ReadByte() != 26) continue;
                            bool invDep = (br.ReadInt32() == 1);
                            // noDecimals
                            if (br.ReadByte() != 101) continue;
                            short noDecimals = br.ReadInt16();
                            // reduction
                            if (br.ReadByte() != 27) continue;
                            float reduction = br.ReadSingle();
                            // text
                            if (br.ReadByte() != 217) continue;
                            string text = ReadString(br);

                            DES_CotationDistance dimension = new DES_CotationDistance(
                                x, y, dir, dim
                                , pen, grp, layer
                                , offset, reduction
                                , ecartSup, ecartInf, invDep
                                , aText, aTolerance, aEspace
                                , noDecimals, text, houv);
                            creationAdapter.AddDimensionDistance(dimension);
                        }
                        break;
                    case 26: // C_COT_ANGLE
                        {
                            creationAdapter.AddDimensionAngle();
                        }
                        break;
                    case 29: // C_COT_FLECHE
                        {
                            creationAdapter.AddDimensionArrow();
                        }
                        break;
                    case 34: // C_TEXTE
                        {
                            // entity code
                            if (br.ReadByte() != 1) continue;
                            int code = br.ReadInt32();
                            // x
                            if (br.ReadByte() != 2) continue;
                            float x = br.ReadSingle();
                            // y
                            if (br.ReadByte() != 3) continue;
                            float y = br.ReadSingle();
                            // direction
                            if (br.ReadByte() != 4) continue;
                            float dir = br.ReadSingle();
                            // dimention
                            if (br.ReadByte() != 5) continue;
                            float dim = br.ReadSingle();
                            // pen
                            if (br.ReadByte() != 150) continue;
                            byte pen = br.ReadByte();
                            // level
                            if (br.ReadByte() != 151) continue;
                            byte layer = br.ReadByte();
                            // group
                            if (br.ReadByte() != 152) continue;
                            byte grp = br.ReadByte();


                            DES_Text text = new DES_Text(pen, grp, layer);
                            creationAdapter.AddText(text);
                        }
                        break;
                    case 4000: // questionnaire
                        {
                            // entity code
                            if (br.ReadByte() != 1) continue;
                            int code = br.ReadInt32();
                            // x
                            if (br.ReadByte() != 2) continue;
                            float x = br.ReadSingle();
                            // y
                            if (br.ReadByte() != 3) continue;
                            float y = br.ReadSingle();
                            // direction
                            if (br.ReadByte() != 4) continue;
                            float dir = br.ReadSingle();
                            // dimention
                            if (br.ReadByte() != 5) continue;
                            float dim = br.ReadSingle();
                            // assos
                            byte byteCode = br.ReadByte();
                            if (byteCode == 200)
                            {
                                int size = br.ReadInt32();
                                int noAssociations = br.ReadInt32();
                                for (int i = 0; i < noAssociations; ++i)
                                {
                                    br.ReadChar();
                                    br.ReadInt32();
                                }
                                // next
                                byteCode = br.ReadByte();
                            }
                            // number of questions
                            if (byteCode != 29) continue;
                            int iNoQuest = br.ReadInt32();
                            if (iNoQuest > 200) continue;

                            Dictionary<string, string> questions = new Dictionary<string,string>();
                            for (int i = 0; i < iNoQuest; ++i)
                            {
                                if (br.ReadByte() != 218) continue;
                                string quest = ReadString(br);
                                if (br.ReadByte() != 219) continue;
                                string answer = ReadString(br);
                                if (br.ReadByte() != 30) continue;
                                int index = br.ReadInt32();
                                questions.Add(quest, answer);
                            }
                            creationAdapter.UpdateQuestionnaire(questions);
                        }
                        break;
                    default:
                        break;
                }
            }
            return true;
        }
コード例 #3
0
        private bool ReadSuperBaseObject(BinaryReader br, DES_CreationAdapter creationAdapter)
        {
            DES_SuperBaseHeader header = new DES_SuperBaseHeader();

            // read superbase header
            if (br.ReadByte() != 90)
            {
                return(false);
            }
            header._positionListOfEntities = (uint)br.ReadInt32();
            if (br.ReadByte() != 200)
            {
                return(false);
            }
            header._companyName = ReadString(br);
            if (br.ReadByte() != 201)
            {
                return(false);
            }
            header._userName = ReadString(br);
            if (br.ReadByte() != 202)
            {
                return(false);
            }
            header._comment = ReadString(br);
            if (br.ReadByte() != 92)
            {
                return(false);
            }
            header._fileVersion = br.ReadUInt32();
            if (br.ReadByte() != 203)
            {
                return(false);
            }
            ReadDate(br);
            if (br.ReadByte() != 204)
            {
                return(false);
            }
            ReadDate(br);
            if (br.ReadByte() != 95)
            {
                return(false);
            }
            header._positionFileTable = (uint)br.ReadInt32();

            creationAdapter.AddSuperBaseHeader(header);

            // move to superbase table
            br.BaseStream.Position = header._positionFileTable;
            // read table code
            if (br.ReadByte() != 255)
            {
                return(false);
            }
            // read number of entities
            int noEntities = br.ReadInt32();

            if (null != _listener)
            {
                _listener.SetRange(0, (uint)noEntities);
            }
            // read table
            List <Pair <uint, uint> > table = new List <Pair <uint, uint> >();

            for (int i = 0; i < noEntities; ++i)
            {
                Pair <uint, uint> pair = new Pair <uint, uint>(0, 0);
                pair.first  = (uint)br.ReadInt32();
                pair.second = (uint)br.ReadInt32();
                table.Add(pair);
            }

            uint pos = 0;

            foreach (Pair <uint, uint> pair in table)
            {
                if (null != _listener)
                {
                    _listener.SetPosition(pos++);
                }

                br.BaseStream.Position = pair.second;

                switch (pair.first)
                {
                case 0:     // end entity -> read nothing
                    break;

                case 1:     // segment
                {
                    // entity code
                    if (br.ReadByte() != 1)
                    {
                        continue;
                    }
                    int code = br.ReadInt32();
                    // x
                    if (br.ReadByte() != 2)
                    {
                        continue;
                    }
                    float x = br.ReadSingle();
                    // y
                    if (br.ReadByte() != 3)
                    {
                        continue;
                    }
                    float y = br.ReadSingle();
                    // direction
                    if (br.ReadByte() != 4)
                    {
                        continue;
                    }
                    float dir = br.ReadSingle();
                    // dimension
                    if (br.ReadByte() != 5)
                    {
                        continue;
                    }
                    float dim = br.ReadSingle();
                    // pen
                    if (br.ReadByte() != 150)
                    {
                        continue;
                    }
                    byte pen = br.ReadByte();
                    // level
                    if (br.ReadByte() != 151)
                    {
                        continue;
                    }
                    byte layer = br.ReadByte();
                    // group
                    if (br.ReadByte() != 152)
                    {
                        continue;
                    }
                    byte grp = br.ReadByte();
                    // lock
                    if (br.ReadByte() != 153)
                    {
                        continue;
                    }
                    byte loc = br.ReadByte();

                    float x1 = x - dim * (float)Math.Cos(dir * Math.PI / 180.0f);
                    float y1 = y - dim * (float)Math.Sin(dir * Math.PI / 180.0f);
                    float x2 = x + dim * (float)Math.Cos(dir * Math.PI / 180.0f);
                    float y2 = y + dim * (float)Math.Sin(dir * Math.PI / 180.0f);

                    if (Math.Abs(dim) <= 1.0E-06)
                    {
                        continue;
                    }
                    creationAdapter.AddSegment(new DES_Segment(x1, y1, x2, y2, pen, grp, layer));
                }
                break;

                case 2:     // point
                {
                    // entity code
                    if (br.ReadByte() != 1)
                    {
                        continue;
                    }
                    int code = br.ReadInt32();
                    // x
                    if (br.ReadByte() != 2)
                    {
                        continue;
                    }
                    float x = br.ReadSingle();
                    // y
                    if (br.ReadByte() != 3)
                    {
                        continue;
                    }
                    float y = br.ReadSingle();
                    // direction
                    if (br.ReadByte() != 4)
                    {
                        continue;
                    }
                    float dir = br.ReadSingle();
                    // dimention
                    if (br.ReadByte() != 5)
                    {
                        continue;
                    }
                    float dim = br.ReadSingle();
                    // pen
                    if (br.ReadByte() != 150)
                    {
                        continue;
                    }
                    byte pen = br.ReadByte();
                    // level
                    if (br.ReadByte() != 151)
                    {
                        continue;
                    }
                    byte layer = br.ReadByte();
                    // group
                    if (br.ReadByte() != 152)
                    {
                        continue;
                    }
                    byte grp = br.ReadByte();
                    // lock
                    if (br.ReadByte() != 153)
                    {
                        continue;
                    }
                    byte loc = br.ReadByte();

                    creationAdapter.AddPoint(new DES_Point(x, y, pen, grp, layer));
                }
                break;

                case 5:     // arc
                {
                    // entity code
                    if (br.ReadByte() != 1)
                    {
                        continue;
                    }
                    int code = br.ReadInt32();
                    // x
                    if (br.ReadByte() != 2)
                    {
                        continue;
                    }
                    float x = br.ReadSingle();
                    // y
                    if (br.ReadByte() != 3)
                    {
                        continue;
                    }
                    float y = br.ReadSingle();
                    // direction
                    if (br.ReadByte() != 4)
                    {
                        continue;
                    }
                    float dir = br.ReadSingle();
                    // dimension
                    if (br.ReadByte() != 5)
                    {
                        continue;
                    }
                    float dim = br.ReadSingle();
                    // pen
                    if (br.ReadByte() != 150)
                    {
                        continue;
                    }
                    byte pen = br.ReadByte();
                    // layer
                    if (br.ReadByte() != 151)
                    {
                        continue;
                    }
                    byte layer = br.ReadByte();
                    // group
                    if (br.ReadByte() != 152)
                    {
                        continue;
                    }
                    byte grp = br.ReadByte();
                    // lock
                    if (br.ReadByte() != 153)
                    {
                        continue;
                    }
                    byte loc = br.ReadByte();
                    // association
                    byte byteCode = br.ReadByte();
                    if (byteCode == 200)
                    {
                        int size           = br.ReadInt32();
                        int noAssociations = br.ReadInt32();
                        for (int i = 0; i < noAssociations; ++i)
                        {
                            br.ReadChar();
                            br.ReadInt32();
                        }
                        // next
                        byteCode = br.ReadByte();
                    }
                    // read gaps
                    if (byteCode == 217)
                    {
                        int   size   = br.ReadInt32();
                        float fGaps  = br.ReadSingle();
                        int   noGaps = (int)fGaps;
                        for (int i = 0; i < noGaps; ++i)
                        {
                            br.ReadSingle();
                            br.ReadSingle();
                        }
                        // next
                        byteCode = br.ReadByte();
                    }
                    if (byteCode == 170)
                    {
                        byteCode = br.ReadByte();         // read code = 170 a second time ?
                        byteCode = br.ReadByte();
                        if (byteCode == 71)
                        {
                            int saut = br.ReadInt32();
                            byteCode = br.ReadByte();
                        }
                        if (byteCode == 72)
                        {
                            int coupe = br.ReadInt32();
                            byteCode = br.ReadByte();
                        }
                    }
                    // opening angle
                    if (11 != byteCode)
                    {
                        continue;
                    }
                    float angle = br.ReadSingle();

                    creationAdapter.AddArc(new DES_Arc(x, y, dim, dir, dir + angle, pen, grp, layer));
                }
                break;

                case 7:     // bezier
                    break;

                case 8:     // ellipse
                    break;

                case 15:     // surface
                    break;

                case 16:     // pose
                    break;

                case 20:     // C_COT_RAYINT
                {
                    creationAdapter.AddDimensionInnerRadius();
                }
                break;

                case 21:     // C_COT_RAYEXT
                {
                    creationAdapter.AddDimensionOuterRadius();
                }
                break;

                case 22:     // C_COT_DIAINT
                {
                    creationAdapter.AddDimensionInnerDiameter();
                }
                break;

                case 23:     // C_COT_DIAEXT
                {
                    creationAdapter.AddDimensionOuterDiameter();
                }
                break;

                case 24:     // C_COT_CYL
                {
                }
                break;

                case 25:     // C_COT_DIS
                {
                    // entity code
                    if (br.ReadByte() != 1)
                    {
                        continue;
                    }
                    int code = br.ReadInt32();
                    // x
                    if (br.ReadByte() != 2)
                    {
                        continue;
                    }
                    float x = br.ReadSingle();
                    // y
                    if (br.ReadByte() != 3)
                    {
                        continue;
                    }
                    float y = br.ReadSingle();
                    // direction
                    if (br.ReadByte() != 4)
                    {
                        continue;
                    }
                    float dir = br.ReadSingle();
                    // dimension
                    if (br.ReadByte() != 5)
                    {
                        continue;
                    }
                    float dim = br.ReadSingle();
                    // pen
                    if (br.ReadByte() != 150)
                    {
                        continue;
                    }
                    byte pen = br.ReadByte();
                    // layer
                    if (br.ReadByte() != 151)
                    {
                        continue;
                    }
                    byte layer = br.ReadByte();
                    // group
                    if (br.ReadByte() != 152)
                    {
                        continue;
                    }
                    byte grp = br.ReadByte();
                    // lock
                    if (br.ReadByte() != 153)
                    {
                        continue;
                    }
                    byte loc = br.ReadByte();
                    // association
                    byte byteCode = br.ReadByte();
                    if (byteCode == 200)
                    {
                        int size           = br.ReadInt32();
                        int noAssociations = br.ReadInt32();
                        for (int i = 0; i < noAssociations; ++i)
                        {
                            br.ReadChar();
                            br.ReadInt32();
                        }
                        // next
                        byteCode = br.ReadByte();
                    }
                    // aEspace
                    if (byteCode != 20)
                    {
                        continue;
                    }
                    bool aEspace = (br.ReadInt32() == 1);
                    // aText
                    if (br.ReadByte() != 21)
                    {
                        continue;
                    }
                    bool aText = (br.ReadInt32() == 1);
                    // aTolerance
                    if (br.ReadByte() != 22)
                    {
                        continue;
                    }
                    bool aTolerance = (br.ReadInt32() == 1);
                    // offset
                    if (br.ReadByte() != 23)
                    {
                        continue;
                    }
                    float offset = br.ReadSingle();
                    // ecart inf
                    if (br.ReadByte() != 24)
                    {
                        continue;
                    }
                    float ecartInf = br.ReadSingle();
                    // ecart sup
                    if (br.ReadByte() != 25)
                    {
                        continue;
                    }
                    float ecartSup = br.ReadSingle();
                    // houv
                    if (br.ReadByte() != 155)
                    {
                        continue;
                    }
                    char houv = br.ReadChar();
                    // invDep
                    if (br.ReadByte() != 26)
                    {
                        continue;
                    }
                    bool invDep = (br.ReadInt32() == 1);
                    // noDecimals
                    if (br.ReadByte() != 101)
                    {
                        continue;
                    }
                    short noDecimals = br.ReadInt16();
                    // reduction
                    if (br.ReadByte() != 27)
                    {
                        continue;
                    }
                    float reduction = br.ReadSingle();
                    // text
                    if (br.ReadByte() != 217)
                    {
                        continue;
                    }
                    string text = ReadString(br);

                    DES_CotationDistance dimension = new DES_CotationDistance(
                        x, y, dir, dim
                        , pen, grp, layer
                        , offset, reduction
                        , ecartSup, ecartInf, invDep
                        , aText, aTolerance, aEspace
                        , noDecimals, text, houv);
                    creationAdapter.AddDimensionDistance(dimension);
                }
                break;

                case 26:     // C_COT_ANGLE
                {
                    creationAdapter.AddDimensionAngle();
                }
                break;

                case 29:     // C_COT_FLECHE
                {
                    creationAdapter.AddDimensionArrow();
                }
                break;

                case 34:     // C_TEXTE
                {
                    // entity code
                    if (br.ReadByte() != 1)
                    {
                        continue;
                    }
                    int code = br.ReadInt32();
                    // x
                    if (br.ReadByte() != 2)
                    {
                        continue;
                    }
                    float x = br.ReadSingle();
                    // y
                    if (br.ReadByte() != 3)
                    {
                        continue;
                    }
                    float y = br.ReadSingle();
                    // direction
                    if (br.ReadByte() != 4)
                    {
                        continue;
                    }
                    float dir = br.ReadSingle();
                    // dimention
                    if (br.ReadByte() != 5)
                    {
                        continue;
                    }
                    float dim = br.ReadSingle();
                    // pen
                    if (br.ReadByte() != 150)
                    {
                        continue;
                    }
                    byte pen = br.ReadByte();
                    // level
                    if (br.ReadByte() != 151)
                    {
                        continue;
                    }
                    byte layer = br.ReadByte();
                    // group
                    if (br.ReadByte() != 152)
                    {
                        continue;
                    }
                    byte grp = br.ReadByte();


                    DES_Text text = new DES_Text(pen, grp, layer);
                    creationAdapter.AddText(text);
                }
                break;

                case 4000:     // questionnaire
                {
                    // entity code
                    if (br.ReadByte() != 1)
                    {
                        continue;
                    }
                    int code = br.ReadInt32();
                    // x
                    if (br.ReadByte() != 2)
                    {
                        continue;
                    }
                    float x = br.ReadSingle();
                    // y
                    if (br.ReadByte() != 3)
                    {
                        continue;
                    }
                    float y = br.ReadSingle();
                    // direction
                    if (br.ReadByte() != 4)
                    {
                        continue;
                    }
                    float dir = br.ReadSingle();
                    // dimention
                    if (br.ReadByte() != 5)
                    {
                        continue;
                    }
                    float dim = br.ReadSingle();
                    // assos
                    byte byteCode = br.ReadByte();
                    if (byteCode == 200)
                    {
                        int size           = br.ReadInt32();
                        int noAssociations = br.ReadInt32();
                        for (int i = 0; i < noAssociations; ++i)
                        {
                            br.ReadChar();
                            br.ReadInt32();
                        }
                        // next
                        byteCode = br.ReadByte();
                    }
                    // number of questions
                    if (byteCode != 29)
                    {
                        continue;
                    }
                    int iNoQuest = br.ReadInt32();
                    if (iNoQuest > 200)
                    {
                        continue;
                    }

                    Dictionary <string, string> questions = new Dictionary <string, string>();
                    for (int i = 0; i < iNoQuest; ++i)
                    {
                        if (br.ReadByte() != 218)
                        {
                            continue;
                        }
                        string quest = ReadString(br);
                        if (br.ReadByte() != 219)
                        {
                            continue;
                        }
                        string answer = ReadString(br);
                        if (br.ReadByte() != 30)
                        {
                            continue;
                        }
                        int index = br.ReadInt32();
                        questions.Add(quest, answer);
                    }
                    creationAdapter.UpdateQuestionnaire(questions);
                }
                break;

                default:
                    break;
                }
            }
            return(true);
        }
コード例 #4
0
ファイル: DES_Writer.cs プロジェクト: ddanninger/PLMPack
 public void WriteCotationDistance(DES_CotationDistance cotation)
 {
     // save in table
     _table.Add(new Pair <uint, uint>(25 /*cot distance*/, (uint)_br.BaseStream.Position));
     //code
     WriteCode(1);
     _br.Write(25); // cot distance
     // x
     WriteCode(2);
     _br.Write(cotation._x);     // cotation X
     // y
     WriteCode(3);
     _br.Write(cotation._y);     // cotation Y
     // direction
     WriteCode(4);
     _br.Write(cotation._dir);   // dir
     // dim
     WriteCode(5);
     _br.Write(cotation._dim);   // dim
     // pen
     WriteCode(150);
     _br.Write(cotation._pen);   // pen
     // level
     WriteCode(151);
     _br.Write(cotation._layer); // layer
     // group
     WriteCode(152);
     _br.Write(cotation._grp);   // grp
     // lock
     WriteCode(153);
     _br.Write(cotation._lock);  // lock
     // espace
     WriteCode(20);
     _br.Write(0);               // FALSE espace
     // text
     WriteCode(21);
     _br.Write(0);               // FALSE text
     // tol
     WriteCode(22);
     _br.Write(0);               // FALSE tolerance
     // offset
     WriteCode(23);
     _br.Write((float)cotation._offset);     // deport
     // inf
     WriteCode(24);
     _br.Write(0.0f);            // ecart inf
     // sup
     WriteCode(25);
     _br.Write(0.0f);            // ecart sup
     // houv
     WriteCode(155);
     _br.Write((char)2);         // char houv
     // inverse deport
     WriteCode(26);
     _br.Write(0);
     // nb digit
     WriteCode(101);
     _br.Write((short)1);
     // reduction
     WriteCode(27);
     _br.Write(0.0f);
     // texte cote
     WriteCode(217);
     _br.Write(0);
 }