private void UpdateDeploymentStatus(Improbable.Session.Status status) { DeploymentModifier.UpdateDeploymentTag(request, Tags.Status, status.ToString().ToLower()); if (status == Improbable.Session.Status.STOPPED) { var deployment = DeploymentModifier.GetDeployment(request); DeploymentModifier.StopDeployment(deployment); } }
private void UpdatePlayerCount(GetDeploymentRequest getDeploymentRequest) { var playerCount = DeploymentModifier.GetCurrentWorkerCapacity(getDeploymentRequest, sessionConfig.ClientType); DeploymentModifier.UpdateDeploymentTag(getDeploymentRequest, Tags.Players, playerCount.ToString()); }