public static void Main() { Square[] squareArray = new Square[5]; int x; for (x = 0; x < squareArray.Length; ++x) squareArray[x] = new Square(); squareArray[1].Length = 2; squareArray[2].Length = 3; squareArray[3].Length = 4; squareArray[4].Length = 5; Console.WriteLine(); Console.WriteLine(" The 1st square's length is {0}, which means the area is {1}", squareArray[0].length, squareArray[0].area); Console.WriteLine(); Console.WriteLine(); Console.WriteLine(" The 2nd square's length is {0}, which means the area is {1}", squareArray[1].length, squareArray[1].area); Console.WriteLine(); Console.WriteLine(); Console.WriteLine(" The 3rd square's length is {0}, which means the area is {1}", squareArray[2].length, squareArray[2].area); Console.WriteLine(); Console.WriteLine(); Console.WriteLine(" The 4th square's length is {0}, which means the area is {1}", squareArray[3].length, squareArray[3].area); Console.WriteLine(); Console.WriteLine(); Console.WriteLine(" The 5th square's length is {0}, which means the area is {1}", squareArray[4].length, squareArray[4].area); Console.ReadLine(); }
static void Main(string[] args) { Square[] SideA = new Square[10]; for (int i = 0; i < SideA.Length; i++) { SideA[i] = new Square(i + 10); Console.WriteLine(SideA[i].Area); } }