private void svc_sounds(BitBuffer bb) { var r = bb.ReadBoolean(); var sounds = r ? 1 : bb.ReadBits(8); var b = r ? (int)bb.ReadUnsignedBits(8) : (int)bb.ReadUnsignedBits(16); bb.SeekBits(b); }
private void svc_entitymessage(BitBuffer bb) { bb.ReadUnsignedBits(MAX_EDICT_BITS); bb.ReadBits(MAX_SERVER_CLASS_BITS); var b = (int)bb.ReadUnsignedBits(11); bb.SeekBits(b); }
private static bool IsSoundReliable(BitBuffer bb) { var r = bb.ReadBoolean(); var sounds = r ? 1 : bb.ReadBits(8); var b = r ? (int)bb.ReadUnsignedBits(8) : (int)bb.ReadUnsignedBits(16); bb.SeekBits(b); return(r); }
private void svc_menu(BitBuffer bb) { bb.ReadBits(16); var b = (int)bb.ReadUnsignedBits(16); bb.SeekBits(b << 3); }
private void svc_tempentities(BitBuffer bb) { bb.ReadBits(8); var b = (int)bb.ReadUnsignedBits(17); bb.SeekBits(b); }
private void svc_sendtable(BitBuffer bb) { bb.ReadBoolean(); var n = (int)bb.ReadUnsignedBits(16); bb.SeekBits(n); }
private void svc_usermessage(BitBuffer bb) { bb.ReadBits(8); var b = (int)bb.ReadUnsignedBits(11); bb.SeekBits(b); }
private void svc_gameeventlist(BitBuffer bb) { bb.ReadBits(MAX_EVENT_BITS); var b = (int)bb.ReadUnsignedBits(20); bb.SeekBits(b); }
private void svc_voicedata(BitBuffer bb) { bb.ReadBits(8); bb.ReadBits(8); var b = (int)bb.ReadUnsignedBits(16); bb.SeekBits(b); }
private void svc_updatestringtable(BitBuffer bb) { bb.ReadBits(5); var sound = (bb.ReadBoolean() ? bb.ReadBits(16) : 1); var b = (int)bb.ReadUnsignedBits(20); bb.SeekBits(b); }
private void net_setconvar(BitBuffer bb) { int n = (int)bb.ReadUnsignedBits(8); while (n-- > 0) { bb.ReadString(); bb.ReadString(); } }
private void svc_packetentities(BitBuffer bb) { bb.ReadBits(MAX_EDICT_BITS); var isDelta = bb.ReadBoolean(); int deltaTick; if (isDelta) { deltaTick = bb.ReadInt32(); } bool baseline = bb.ReadBoolean(); // Is baseline? bb.ReadBits(MAX_EDICT_BITS); var b = (int)bb.ReadUnsignedBits(DELTASIZE_BITS); bb.ReadBoolean(); bb.SeekBits(b); }
private static int GetDeltaTick(BitBuffer bb) { bb.ReadBits(MAX_EDICT_BITS); var isDelta = bb.ReadBoolean(); if (isDelta) { return(bb.ReadInt32()); } bool baseline = bb.ReadBoolean(); // Is baseline? bb.ReadBits(MAX_EDICT_BITS); var b = (int)bb.ReadUnsignedBits(DELTASIZE_BITS); bb.ReadBoolean(); bb.SeekBits(b); return(-1); }
private static bool IsDeltaBaseline(BitBuffer bb) { bb.ReadBits(MAX_EDICT_BITS); var isDelta = bb.ReadBoolean(); int deltaFrom = -1; if (isDelta) { deltaFrom = bb.ReadInt32(); } bool baseline = bb.ReadBoolean(); // Is baseline? bb.ReadBits(MAX_EDICT_BITS); var b = (int)bb.ReadUnsignedBits(DELTASIZE_BITS); bb.ReadBoolean(); bb.SeekBits(b); return(baseline); }
public void Parse() { try { int type = 0; var bb = new BitBuffer(Data); while (bb.BitsLeft > NetMessageBits && !ShouldStop) { var dataBitWriter = new BitWriterDeluxe(); var withoutTypeBitWriter = new BitWriterDeluxe(); int startIndex = bb.CurrentBit; type = (int)bb.ReadUnsignedBits(NetMessageBits); MessageTypeRead?.Invoke(this, new MessageReceivedEventArgs(type, bb)); int withoutTypeIndex = bb.CurrentBit; MsgHandler handler; if (Handlers.TryGetValue((uint)type, out handler)) { handler(bb); dataBitWriter.WriteRangeFromArray(Data, startIndex, bb.CurrentBit); withoutTypeBitWriter.WriteRangeFromArray(Data, withoutTypeIndex, bb.CurrentBit); var bytes = dataBitWriter.Data; var bytes2 = withoutTypeBitWriter.Data; MessageRead?.Invoke(this, new DataReadEventArgs(bytes, dataBitWriter, bytes2, withoutTypeBitWriter, type)); } else { throw new Exception("Unknown packet type found."); } } PacketSuccessfullyRead?.Invoke(this, new EventArgs()); } catch (Exception e) { ExceptionThrown?.Invoke(this, new ExceptionEventArgs(e)); } }
private void svc_gameevent(BitBuffer bb) { var b = (int)bb.ReadUnsignedBits(11); bb.SeekBits(b); }
private void svc_cmdkeyvalues(BitBuffer bb) { var b = (int)bb.ReadUnsignedBits(32); bb.SeekBits(b); }