void RecvGetFriends(IIPSocket conn, BitStream r) { var account = TryGetAccount(conn); if (account == null) { return; } User user; if ((user = TryGetUser(conn)) == null) { return; } string FriendsString = account.Friends; List <string> FriendsList = FriendsString.Split(',').ToList <string>(); string OnlineFriendsString = ""; string FriendsMap = ""; var OnlineMembers = Server.World.GetUsers(); foreach (var Member in OnlineMembers) { if (FriendsList.Contains(Member.Name)) { OnlineFriendsString += Member.Name + ","; var parentMap = World.GetMap(Member.Map.ParentMapID); FriendsMap += parentMap.Name + ","; } } using (var pw = ServerPacket.ReceiveFriends(OnlineFriendsString, FriendsMap, FriendsString)) { user.Send(pw, ServerMessageType.GUI); } }