/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this WorldStatsNpcKillUserTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "id": source.ID = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i); break; case "map_id": source.MapID = (System.Nullable <NetGore.World.MapID>)(System.Nullable <NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "npc_template_id": source.NPCTemplateID = (System.Nullable <DemoGame.CharacterTemplateID>)(System.Nullable <DemoGame.CharacterTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "npc_x": source.NpcX = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); break; case "npc_y": source.NpcY = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); break; case "user_id": source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i); break; case "user_level": source.UserLevel = (System.Int16)(System.Int16) dataRecord.GetInt16(i); break; case "user_x": source.UserX = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); break; case "user_y": source.UserY = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); break; case "when": source.When = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this WorldStatsNpcKillUserTable source, IDataRecord dataRecord) { for (var i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "id": source.ID = dataRecord.GetUInt32(i); break; case "map_id": source.MapID = (Nullable <MapID>)(dataRecord.IsDBNull(i) ? (ushort?)null : dataRecord.GetUInt16(i)); break; case "npc_template_id": source.NPCTemplateID = (Nullable <CharacterTemplateID>)(dataRecord.IsDBNull(i) ? (ushort?)null : dataRecord.GetUInt16(i)); break; case "npc_x": source.NpcX = dataRecord.GetUInt16(i); break; case "npc_y": source.NpcY = dataRecord.GetUInt16(i); break; case "user_id": source.UserID = (CharacterID)dataRecord.GetInt32(i); break; case "user_level": source.UserLevel = dataRecord.GetByte(i); break; case "user_x": source.UserX = dataRecord.GetUInt16(i); break; case "user_y": source.UserY = dataRecord.GetUInt16(i); break; case "when": source.When = dataRecord.GetDateTime(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this WorldStatsNpcKillUserTable source, IDataRecord dataRecord) { Int32 i; i = dataRecord.GetOrdinal("id"); source.ID = dataRecord.GetUInt32(i); i = dataRecord.GetOrdinal("map_id"); source.MapID = (Nullable <MapID>)(dataRecord.IsDBNull(i) ? (ushort?)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("npc_template_id"); source.NPCTemplateID = (Nullable <CharacterTemplateID>)(dataRecord.IsDBNull(i) ? (ushort?)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("npc_x"); source.NpcX = dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("npc_y"); source.NpcY = dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("user_id"); source.UserID = (CharacterID)dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("user_level"); source.UserLevel = dataRecord.GetByte(i); i = dataRecord.GetOrdinal("user_x"); source.UserX = dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("user_y"); source.UserY = dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("when"); source.When = dataRecord.GetDateTime(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this WorldStatsNpcKillUserTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("id"); source.ID = (System.UInt32)(System.UInt32) dataRecord.GetUInt32(i); i = dataRecord.GetOrdinal("map_id"); source.MapID = (System.Nullable <NetGore.World.MapID>)(System.Nullable <NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("npc_template_id"); source.NPCTemplateID = (System.Nullable <DemoGame.CharacterTemplateID>)(System.Nullable <DemoGame.CharacterTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable <System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("npc_x"); source.NpcX = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("npc_y"); source.NpcY = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("user_id"); source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID) dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("user_level"); source.UserLevel = (System.Int16)(System.Int16) dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("user_x"); source.UserX = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("user_y"); source.UserY = (System.UInt16)(System.UInt16) dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("when"); source.When = (System.DateTime)(System.DateTime) dataRecord.GetDateTime(i); }