void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.HealthBar = ((DemoCollection.HealthBarUserControl)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.playerHealth = ((DemoCollection.HealthBarUserControl)(target)); return; case 2: this.playerStamina = ((DemoCollection.HealthBarUserControl)(target)); return; case 3: this.trackingUI = ((System.Windows.Controls.Canvas)(target)); return; case 4: this.reticle = ((System.Windows.Shapes.Ellipse)(target)); return; } this._contentLoaded = true; }