public FrameRateCounter(ScreenManager screenManager) : base(screenManager.Game) { _screenManager = screenManager; _format = new NumberFormatInfo(); _format.NumberDecimalSeparator = "."; }
public FarseerPhysicsGame() { Window.Title = "Farseer Physics Engine Samples Framework"; _graphics = new GraphicsDeviceManager(this); _graphics.SynchronizeWithVerticalRetrace = false; TargetElapsedTime = new TimeSpan(0, 0, 0, 0, 10); IsFixedTimeStep = true; #if !XBOX //windowed _graphics.PreferredBackBufferWidth = 1024; _graphics.PreferredBackBufferHeight = 768; _graphics.IsFullScreen = false; //fullscreen //_graphics.PreferredBackBufferWidth = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Width; //_graphics.PreferredBackBufferHeight = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Height; //_graphics.IsFullScreen = true; IsMouseVisible = true; #else _graphics.PreferredBackBufferWidth = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Width; _graphics.PreferredBackBufferHeight = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Height; _graphics.IsFullScreen = true; #endif //Set window defaults. Parent game can override in constructor Window.AllowUserResizing = true; Window.ClientSizeChanged += Window_ClientSizeChanged; //new-up components and add to Game.Components ScreenManager = new ScreenManager(this); Components.Add(ScreenManager); FrameRateCounter frameRateCounter = new FrameRateCounter(ScreenManager); frameRateCounter.DrawOrder = 101; Components.Add(frameRateCounter); ScreenManager.MainMenuScreen.AddMainMenuItem(Demo1Screen.GetTitle(), new Demo1Screen()); ScreenManager.MainMenuScreen.AddMainMenuItem(Demo2Screen.GetTitle(), new Demo2Screen()); ScreenManager.MainMenuScreen.AddMainMenuItem(Demo3Screen.GetTitle(), new Demo3Screen()); ScreenManager.MainMenuScreen.AddMainMenuItem(Demo4Screen.GetTitle(), new Demo4Screen()); ScreenManager.MainMenuScreen.AddMainMenuItem(Demo5Screen.GetTitle(), new Demo5Screen()); ScreenManager.MainMenuScreen.AddMainMenuItem(Demo6Screen.GetTitle(), new Demo6Screen()); ScreenManager.MainMenuScreen.AddMainMenuItem(Demo7Screen.GetTitle(), new Demo7Screen()); ScreenManager.MainMenuScreen.AddMainMenuItem(Demo8Screen.GetTitle(), new Demo8Screen()); ScreenManager.MainMenuScreen.AddMainMenuItem(Demo9Screen.GetTitle(), new Demo9Screen()); ScreenManager.MainMenuScreen.AddMainMenuItem(Demo10Screen.GetTitle(), new Demo10Screen()); ScreenManager.MainMenuScreen.AddMainMenuItem("Exit", null, true); ScreenManager.GoToMainMenu(); }