public void AddedFriendCallEventArgsConstructorTest() { BaseCreature creatureFriend = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 AddedFriendCallEventArgs target = new AddedFriendCallEventArgs( creatureFriend, creature ); Assert.Inconclusive( "TODO: 实现用来验证目标的代码" ); }
public void AddFriendTest() { BaseCreature creatureFriend = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 AddedFriendCallEventArgs target = new AddedFriendCallEventArgs( creatureFriend, creature ); // TODO: 初始化为适当的值 BaseCreature actual; actual = target.AddFriend; Assert.Inconclusive( "验证此测试方法的正确性。" ); }
/// <summary> /// /// </summary> internal void OnAddedFriend( BaseCreature creatureFriend, BaseCreature creature ) { EventHandler<AddedFriendCallEventArgs> tempAfterEventArgs = m_EventAddedFriend; if ( tempAfterEventArgs != null ) { AddedFriendCallEventArgs eventArgs = new AddedFriendCallEventArgs( creatureFriend, creature ); tempAfterEventArgs( this, eventArgs ); } }