public void NewAccessLevelTest() { AccessLevel newAccessLevel = new AccessLevel(); // TODO: 初始化为适当的值 BaseCharacter character = null; // TODO: 初始化为适当的值 UpdatingAccessLevelEventArgs target = new UpdatingAccessLevelEventArgs( newAccessLevel, character ); // TODO: 初始化为适当的值 AccessLevel actual; actual = target.NewAccessLevel; Assert.Inconclusive( "验证此测试方法的正确性。" ); }
public void IsCancelTest() { AccessLevel newAccessLevel = new AccessLevel(); // TODO: 初始化为适当的值 BaseCharacter character = null; // TODO: 初始化为适当的值 UpdatingAccessLevelEventArgs target = new UpdatingAccessLevelEventArgs( newAccessLevel, character ); // TODO: 初始化为适当的值 bool expected = false; // TODO: 初始化为适当的值 bool actual; target.IsCancel = expected; actual = target.IsCancel; Assert.AreEqual( expected, actual ); Assert.Inconclusive( "验证此测试方法的正确性。" ); }
/// <summary> /// /// </summary> internal bool OnUpdatingAccessLevel(AccessLevel accessLevel, BaseCharacter creature) { EventHandler <UpdatingAccessLevelEventArgs> tempBeforeEventArgs = m_EventUpdatingAccessLevel; if (tempBeforeEventArgs != null) { UpdatingAccessLevelEventArgs eventArgs = new UpdatingAccessLevelEventArgs(accessLevel, creature); tempBeforeEventArgs(this, eventArgs); return(eventArgs.IsCancel); } return(false); }
public void UpdatingAccessLevelEventArgsConstructorTest() { AccessLevel newAccessLevel = new AccessLevel(); // TODO: 初始化为适当的值 BaseCharacter character = null; // TODO: 初始化为适当的值 UpdatingAccessLevelEventArgs target = new UpdatingAccessLevelEventArgs( newAccessLevel, character ); Assert.Inconclusive( "TODO: 实现用来验证目标的代码" ); }
/// <summary> /// /// </summary> internal bool OnUpdatingAccessLevel( AccessLevel accessLevel, BaseCharacter creature ) { EventHandler<UpdatingAccessLevelEventArgs> tempBeforeEventArgs = m_EventUpdatingAccessLevel; if ( tempBeforeEventArgs != null ) { UpdatingAccessLevelEventArgs eventArgs = new UpdatingAccessLevelEventArgs( accessLevel, creature ); tempBeforeEventArgs( this, eventArgs ); return eventArgs.IsCancel; } return false; }