public void SetUp() { keyboard = Resolve<Keyboard>(); mockKeyboard = keyboard as MockKeyboard; }
//ncrunch: no coverage end private void InitializeKeyboardAndMouse() { keyboard = Resolve<Keyboard>() as MockKeyboard; lastKey = Key.None; mouse = Resolve<Mouse>() as MockMouse; if (mouse == null) return; //ncrunch: no coverage mouse.SetPosition(Vector2D.Zero); AdvanceTimeAndUpdateEntities(); }
public void SetUp() { displayMode = ScreenSpace.Current.Viewport.Aspect >= 1.0f ? Orientation.Landscape : Orientation.Portrait; mockResolver = new MockResolver(); mockKeyboard = mockResolver.Resolve<MockKeyboard>(); mockMouse = mockResolver.Resolve<MockMouse>(); mockTouch = mockResolver.Resolve<MockTouch>(); content = new JewelBlocksContent(); game = new Game(Resolve<Window>()); }
public void SetUp() { if (!(resolver is MockResolver)) return; //ncrunch: no coverage (resolver as MockResolver).RegisterMock(new TestCommand()); Resolve<Window>().ViewportPixelSize = new Size(500, 500); console = new Console(); keyboard = Resolve<Keyboard>() as MockKeyboard; lastKey = Key.None; AdvanceTimeAndUpdateEntities(); }