} ///@property(readwrite,assign) float speedOutOfBlocks; //public void SetBaseSpeed(float inThing) {baseSpeed = inThing;}///@property(readwrite,assign) float baseSpeed; public RacingBrain() { //if (!base.init()) return null; racingLine = new RacingLine(); baseSpeed = -1.0f; maxSlowdown = 0.0f; maxCatchup = 0.0f; speedOutOfBlocks = 0.073f; //return this; }
} ///@property(readwrite,assign) CGPoint skidDirection; public void SetRacingLine(RacingLine inThing) { racingLine = inThing; } ////@property(readwrite,assign) RacingLine* racingLine;