static void Main(string[] args) { Baverage baverage = new DarkRoast("Какое-то кофе!"); baverage = new Milk(baverage, "Молоко!"); baverage = new Milk(baverage, "Молоко!"); baverage = new Soy(baverage, "Soy!"); Console.WriteLine(baverage.getDescription() + "=" + baverage.cost() + "$"); }
public static void Main(string[] args) { // 베이스 음료를 선택하고 첨가물을 넣어주어. 동적으로 서브 클래스를 첨가해줌. // 좋은 구조인지는 솔직히 의문... Beverage coldbrewWithMochaSoy = new ColdBrew(); coldbrewWithMochaSoy = new Mocha(coldbrewWithMochaSoy); coldbrewWithMochaSoy = new Soy(coldbrewWithMochaSoy); Console.Write(coldbrewWithMochaSoy.getCost()); Console.Write(coldbrewWithMochaSoy.getDescription()); }
static void Main(string[] args) { System.Console.WriteLine("woof!"); Beverage my_bev = new Espresso(Beverage.bev_size.VENTI); System.Console.WriteLine("my_bev[" + my_bev.getDescription() + "]"); System.Console.WriteLine("my_bev.cost[" + my_bev.cost() + "]"); my_bev = new Mocha(my_bev); System.Console.WriteLine("my_bev[" + my_bev.getDescription() + "]"); System.Console.WriteLine("my_bev.cost[" + my_bev.cost() + "]"); my_bev = new Mocha(my_bev); System.Console.WriteLine("my_bev[" + my_bev.getDescription() + "]"); System.Console.WriteLine("my_bev.cost[" + my_bev.cost() + "]"); my_bev = new Soy(my_bev); System.Console.WriteLine("my_bev[" + my_bev.getDescription() + "]"); System.Console.WriteLine("my_bev.cost[" + my_bev.cost() + "]"); my_bev = new Whip(my_bev); System.Console.WriteLine("my_bev[" + my_bev.getDescription() + "]"); System.Console.WriteLine("my_bev.cost[" + my_bev.cost() + "]"); my_bev = new Whip(my_bev); System.Console.WriteLine("my_bev[" + my_bev.getDescription() + "]"); System.Console.WriteLine("my_bev.cost[" + my_bev.cost() + "]"); }