/// <summary> /// Deserialize the encounter music from within the project directory. /// </summary> /// <param name="serializer"></param> protected override void deserialize(ProjectDeserializer serializer) { encounterMusic = serializer.parseDefineNames( "TRAINER_ENCOUNTER_MUSIC_", "include", "constants", "trainers.h"); }
/// <summary> /// Deserialize the battle AI scripts from the project directory. /// </summary> /// <param name="serializer"></param> protected override void deserialize(ProjectDeserializer serializer) => aiScripts = serializer.parseDefineNames("AI_SCRIPT_", "include", "constants", "battle_ai.h");