void callClientConnected(SocketEventArgs e) { try { if (clientConnectedHandlers == null) { return; } clientConnectedHandlers.Invoke(this, e); } catch (Exception) { } }
void callDataRecieved(SocketEventArgs e) { try { if (dataRecievedHandlers == null) { return; } dataRecievedHandlers.Invoke(this, e); } catch (Exception) { } }