public void Init(WavePropagator wavePropagator) { wavePropagator.AddChoiceObserver(this); counter = 0; depth = 0; maxDepth = 0; start = 0; }
public PatternModelConstraint(WavePropagator propagator, PatternModel model) { this.toPropagate = new Stack <IndexPatternItem>(); this.propagator = propagator; this.propagatorArray = model.Propagator; this.patternCount = model.PatternCount; this.topology = propagator.Topology; this.indexCount = topology.IndexCount; this.directionsCount = topology.DirectionsCount; }
public OneStepPatternModelConstraint(WavePropagator propagator, PatternModel model) { this.propagatorArray = model.Propagator; this.propagator = propagator; this.topology = propagator.Topology; this.directionsCount = propagator.Topology.DirectionsCount; this.patternCount = model.PatternCount; this.propagatorArrayDense = model.Propagator.Select(a1 => a1.Select(x => { var dense = new BitArray(patternCount); foreach (var p in x) { dense[p] = true; } return(dense); }).ToArray()).ToArray(); toPropagate = new Stack <IndexPatternItem>(); }
public void Init(WavePropagator wavePropagator) { }