public virtual IUserRoleState Get(string roleId, bool forCreation, bool nullAllowed) { UserRoleId globalId = new UserRoleId(_userState.UserId, roleId); if (_loadedUserRoleStates.ContainsKey(globalId)) { return(_loadedUserRoleStates[globalId]); } if (forCreation || ForReapplying) { var state = new UserRoleState(ForReapplying); state.UserRoleId = globalId; _loadedUserRoleStates.Add(globalId, state); return(state); } else { var state = UserRoleStateDao.Get(globalId, nullAllowed); if (state != null) { _loadedUserRoleStates.Add(globalId, state); } return(state); } }
public virtual IUserRoleState ToUserRoleState() { var state = new UserRoleState(true); state.RoleId = this.RoleId; if (this.Active != null && this.Active.HasValue) { state.Active = this.Active.Value; } if (this.Version != null && this.Version.HasValue) { state.Version = this.Version.Value; } state.UserId = this.UserId; state.CreatedBy = this.CreatedBy; if (this.CreatedAt != null && this.CreatedAt.HasValue) { state.CreatedAt = this.CreatedAt.Value; } state.UpdatedBy = this.UpdatedBy; if (this.UpdatedAt != null && this.UpdatedAt.HasValue) { state.UpdatedAt = this.UpdatedAt.Value; } return(state); }
public static CreateUserRole ToCreateUserRole(this UserRoleState state) { return(state.ToCreateUserRole <CreateUserRole>()); }
public static MergePatchUserRole ToMergePatchUserRole(this UserRoleState state) { return(state.ToMergePatchUserRole <MergePatchUserRole>()); }
public static RemoveUserRole ToRemoveUserRole(this UserRoleState state) { return(state.ToRemoveUserRole <RemoveUserRole>()); }
public static IUserRoleCommand ToCreateOrMergePatchUserRole(this UserRoleState state) { return(state.ToCreateOrMergePatchUserRole <CreateUserRole, MergePatchUserRole>()); }