public virtual IGoodIdentificationState ToGoodIdentificationState() { var state = new GoodIdentificationState(true); state.GoodIdentificationTypeId = this.GoodIdentificationTypeId; state.IdValue = this.IdValue; if (this.Active != null && this.Active.HasValue) { state.Active = this.Active.Value; } if (this.Version != null && this.Version.HasValue) { state.Version = this.Version.Value; } state.ProductId = this.ProductId; state.CreatedBy = this.CreatedBy; if (this.CreatedAt != null && this.CreatedAt.HasValue) { state.CreatedAt = this.CreatedAt.Value; } state.UpdatedBy = this.UpdatedBy; if (this.UpdatedAt != null && this.UpdatedAt.HasValue) { state.UpdatedAt = this.UpdatedAt.Value; } return(state); }
public virtual IGoodIdentificationState Get(string goodIdentificationTypeId, bool forCreation, bool nullAllowed) { ProductGoodIdentificationId globalId = new ProductGoodIdentificationId(_productState.ProductId, goodIdentificationTypeId); if (_loadedGoodIdentificationStates.ContainsKey(globalId)) { var state = _loadedGoodIdentificationStates[globalId]; if (this._productState != null && this._productState.ReadOnly == false) { ((IGoodIdentificationState)state).ReadOnly = false; } return(state); } if (forCreation || ForReapplying) { var state = new GoodIdentificationState(ForReapplying); state.ProductGoodIdentificationId = globalId; _loadedGoodIdentificationStates.Add(globalId, state); if (this._productState != null && this._productState.ReadOnly == false) { ((IGoodIdentificationState)state).ReadOnly = false; } return(state); } else { var state = GoodIdentificationStateDao.Get(globalId, nullAllowed); if (state != null) { _loadedGoodIdentificationStates.Add(globalId, state); } if (this._productState != null && this._productState.ReadOnly == false) { ((IGoodIdentificationState)state).ReadOnly = false; } return(state); } }
public static CreateGoodIdentification ToCreateGoodIdentification(this GoodIdentificationState state) { return(state.ToCreateGoodIdentification <CreateGoodIdentification>()); }
public static MergePatchGoodIdentification ToMergePatchGoodIdentification(this GoodIdentificationState state) { return(state.ToMergePatchGoodIdentification <MergePatchGoodIdentification>()); }
public static RemoveGoodIdentification ToRemoveGoodIdentification(this GoodIdentificationState state) { return(state.ToRemoveGoodIdentification <RemoveGoodIdentification>()); }
public static IGoodIdentificationCommand ToCreateOrMergePatchGoodIdentification(this GoodIdentificationState state) { return(state.ToCreateOrMergePatchGoodIdentification <CreateGoodIdentification, MergePatchGoodIdentification>()); }