public static SymbolEntity New(DbgEntityDescriptor aDescriptor, FSEntity aFSEntity) { SymbolEntity ret = null; // Validate that it's a supported file if (aFSEntity.Exists && aFSEntity.IsFile) { string type = string.Empty; DbgEngine engine = aDescriptor.Engine; DbgEngineSymbol symbolEngine = engine.Symbols; bool supported = symbolEngine.IsSupported(aFSEntity.FullName, out type); // if (supported) { ret = new SymbolEntity(aDescriptor, aFSEntity); } } // return(ret); }