internal virtual void RemoveThread(ServerMessageDispatcherImpl dispatcher) { lock (_dispatchers) { _dispatchers.Remove(dispatcher); CheckCaresAboutCommitted(); } TriggerClientDisconnected(dispatcher.Name); }
public void Run() { try { ISocket4 socket = this._enclosing._serverSocket.Accept(); ServerMessageDispatcherImpl messageDispatcher = new ServerMessageDispatcherImpl(this ._enclosing, new ClientTransactionHandle(this._enclosing._transactionPool), socket , this._enclosing.NewThreadId(), false, threadContainer.Lock()); this._enclosing.AddServerMessageDispatcher(messageDispatcher); this._enclosing.ThreadPool().Start("server message dispatcher (still initializing)" , messageDispatcher); } catch (Exception) { } }
private ServerMessageDispatcherImpl FindThread(int a_threadID) { lock (_dispatchers) { IEnumerator i = _dispatchers.GetEnumerator(); while (i.MoveNext()) { ServerMessageDispatcherImpl serverThread = (ServerMessageDispatcherImpl)i.Current; if (serverThread._threadID == a_threadID) { return(serverThread); } } } return(null); }
internal virtual Transaction FindTransaction(int threadID) { ServerMessageDispatcherImpl dispatcher = FindThread(threadID); return(dispatcher == null ? null : dispatcher.Transaction()); }
public _IRunnable_152(ServerMessageDispatcherImpl _enclosing) { this._enclosing = _enclosing; }