internal void Solve() { var lights = new Lights(input); for (int i = 0; i < 100; i++) { lights.Cycle(); } Console.WriteLine($"Number of lights on: {lights.Count()}"); }
internal void Solve() { var lights = new Lights(input); lights.CornersOn = true; for (int i = 0; i < 100; i++) { //lights.TurnOnCorners(); lights.Cycle(); } //lights.TurnOnCorners(); Console.WriteLine($"Broken corner lights on: {lights.Count()}"); }