/// <summary> /// 用于向 Land_Graph_Handles EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToLand_Graph_Handles(Land_Graph_Handle land_Graph_Handle) { base.AddObject("Land_Graph_Handles", land_Graph_Handle); }
/// <summary> /// 创建新的 Land_Graph_Handle 对象。 /// </summary> /// <param name="id">ID 属性的初始值。</param> /// <param name="title">Title 属性的初始值。</param> /// <param name="taskContent">TaskContent 属性的初始值。</param> /// <param name="changeDate">ChangeDate 属性的初始值。</param> /// <param name="currentState">CurrentState 属性的初始值。</param> /// <param name="notes">Notes 属性的初始值。</param> /// <param name="land_TaskTypeID">Land_TaskTypeID 属性的初始值。</param> /// <param name="implementer">Implementer 属性的初始值。</param> /// <param name="land_managerID">Land_managerID 属性的初始值。</param> public static Land_Graph_Handle CreateLand_Graph_Handle(global::System.Int32 id, global::System.String title, global::System.String taskContent, global::System.String changeDate, LandState currentState, global::System.String notes, global::System.Int32 land_TaskTypeID, global::System.String implementer, global::System.Int32 land_managerID) { Land_Graph_Handle land_Graph_Handle = new Land_Graph_Handle(); land_Graph_Handle.ID = id; land_Graph_Handle.Title = title; land_Graph_Handle.TaskContent = taskContent; land_Graph_Handle.ChangeDate = changeDate; land_Graph_Handle.CurrentState = currentState; land_Graph_Handle.Notes = notes; land_Graph_Handle.Land_TaskTypeID = land_TaskTypeID; land_Graph_Handle.Implementer = implementer; land_Graph_Handle.Land_managerID = land_managerID; return land_Graph_Handle; }