public void Reset() { current = null; }
public void Dispose() { current = null; tree = null; }
/// <summary> /// CONSTRUCTOR. /// If allowDuplictes is set to false, no duplicate items will be inserted. /// </summary> public BinarySearchTree(bool allowDuplicates) { _count = 0; _allowDuplicates = allowDuplicates; Root = null; }
/// <summary> /// CONSTRUCTOR. /// Allows duplicates by default. /// </summary> public BinarySearchTree() { _count = 0; _allowDuplicates = true; Root = null; }
/// <summary> /// Clears all elements from tree. /// </summary> public virtual void Clear() { Root = null; _count = 0; }
public BinarySearchTree() { Root = null; _count = 0; }