コード例 #1
0
 public AVLNode(K Key, V Value, AVLNode <K, V> Parent)
     : this(Key, Value, Parent, default(int))
 {
 }
コード例 #2
0
        /*
         * Deletion
         * When a node is deleted from an AVL tree, it must be removed correctly
         * to make sure the tree remains ordered. The logic to delete a node is
         * somewhat harder to implement than the code for insertion and I
         * struggled for a while to understand the AVL algorithm sufficiently
         * so that I could not only code the delete portion of the tree, but
         * also ensure it was optimal.
         *
         * My implementation of delete considers each edge case separately so
         * that no unnecessary operations are performed.
         */
        public bool Remove(K key)
        {
            AVLNode <K, V> node = Root;

            while (node != null)
            {
                int compare = key.CompareTo(node.Key);
                if (compare < 0)
                {
                    node = node.Left;
                }
                else if (compare > 0)
                {
                    node = node.Right;
                }
                else
                {
                    var left  = node.Left;
                    var right = node.Right;

                    if (left == null)
                    {
                        if (right == null)
                        {
                            if (node == Root)
                            {
                                Root = null;
                            }
                            else
                            {
                                var parent = node.Parent;

                                if (parent.Left == node)
                                {
                                    parent.Left = null;
                                    DeleteBalance(parent, -1);
                                }
                                else
                                {
                                    parent.Right = null;
                                    DeleteBalance(parent, 1);
                                }
                            }
                        }
                        else
                        {
                            Replace(node, right);
                            DeleteBalance(node, 0);
                        }
                    }
                    else if (right == null)
                    {
                        Replace(node, left);
                        DeleteBalance(node, 0);
                    }
                    else
                    {
                        AVLNode <K, V> successor = right;

                        if (successor.Left == null)
                        {
                            AVLNode <K, V> parent = node.Parent;

                            successor.Parent  = parent;
                            successor.Left    = left;
                            successor.Balance = node.Balance;

                            if (left != null)
                            {
                                left.Parent = successor;
                            }

                            if (node == Root)
                            {
                                Root = successor;
                            }
                            else
                            {
                                if (parent.Left == node)
                                {
                                    parent.Left = successor;
                                }
                                else
                                {
                                    parent.Right = successor;
                                }
                            }

                            DeleteBalance(successor, 1);
                        }
                        else
                        {
                            while (successor.Left != null)
                            {
                                successor = successor.Left;
                            }

                            AVLNode <K, V> parent          = node.Parent;
                            AVLNode <K, V> successorParent = successor.Parent;
                            AVLNode <K, V> successorRight  = successor.Right;

                            if (successorParent.Left == successor)
                            {
                                successorParent.Left = successorRight;
                            }
                            else
                            {
                                successorParent.Right = successorRight;
                            }

                            if (successorRight != null)
                            {
                                successorRight.Parent = successorParent;
                            }

                            successor.Parent  = parent;
                            successor.Left    = left;
                            successor.Balance = node.Balance;
                            successor.Right   = right;
                            right.Parent      = successor;

                            if (left != null)
                            {
                                left.Parent = successor;
                            }

                            if (node == Root)
                            {
                                Root = successor;
                            }
                            else
                            {
                                if (parent.Left == node)
                                {
                                    parent.Left = successor;
                                }
                                else
                                {
                                    parent.Right = successor;
                                }
                            }

                            DeleteBalance(successorParent, -1);
                        }
                    }

                    return(true);
                }
            }

            return(false);
        }