public virtual mapTreeTerrain SeedTreeDataTerrain() { mapTreeTerrain mtRoot, mtEmpty, mtLand, mtWater; mtRoot = new mapTreeTerrain(mapConst.mapTreeNameTerrain, 0); mtEmpty = new mapTreeTerrain("Empty/Error", 0); mtLand = new mapTreeTerrain("Land Terrain", 0); mtWater = new mapTreeTerrain("Water Terrain", 0); mtEmpty.AddChild(new mapTreeTerrain("Empty", 0)); mtLand.AddChild(new mapTreeTerrain("Grass", 0)); mtLand.AddChild(new mapTreeTerrain("Desert", 0)); mtLand.AddChild(new mapTreeTerrain("Mountain", 0)); mtLand.AddChild(new mapTreeTerrain("Hill", 0)); mtLand.AddChild(new mapTreeTerrain("Forest", 0)); mtLand.AddChild(new mapTreeTerrain("Mixed", 0)); mtLand.AddChild(new mapTreeTerrain("Evergreen", 0)); mtLand.AddChild(new mapTreeTerrain("Jungle", 0)); mtLand.AddChild(new mapTreeTerrain("Snow", 0)); mtLand.AddChild(new mapTreeTerrain("Badland", 0)); mtLand.AddChild(new mapTreeTerrain("Other", 0)); mtWater.AddChild(new mapTreeTerrain("Water", 0)); mtRoot.AddChild(mtEmpty); mtRoot.AddChild(mtWater); mtRoot.AddChild(mtLand); return(mtRoot); }
public static void InitmapTerrainTree(mapTreeTerrain mTree) { mapTreeTerrain mtEmpty, mtLand, mtWater; mtEmpty = new mapTreeTerrain("Empty/Error", 0); mtLand = new mapTreeTerrain("Land Terrain", 0); mtWater = new mapTreeTerrain("Water Terrain", 0); mtEmpty.AddChild(new mapTreeTerrain("Empty", 0)); mtLand.AddChild(new mapTreeTerrain("Grass", 0)); mtLand.AddChild(new mapTreeTerrain("Desert", 0)); mtWater.AddChild(new mapTreeTerrain("Water", 0)); mtLand.AddChild(new mapTreeTerrain("Mountain", 0)); mtLand.AddChild(new mapTreeTerrain("Hill", 0)); mtLand.AddChild(new mapTreeTerrain("Forest", 0)); mtLand.AddChild(new mapTreeTerrain("Mixed", 0)); mtLand.AddChild(new mapTreeTerrain("Evergreen", 0)); mtLand.AddChild(new mapTreeTerrain("Jungle", 0)); mtLand.AddChild(new mapTreeTerrain("Snow", 0)); mtLand.AddChild(new mapTreeTerrain("Badland", 0)); mtLand.AddChild(new mapTreeTerrain("Other", 0)); mTree.AddChild(mtEmpty); mTree.AddChild(mtWater); mTree.AddChild(mtLand); }
public mapTerrainType(char val, string n, string nl, string resname, string importname, bool isTrans, int elev, int height, int stepc, Color bg, mapTreeTerrain tbase) : base(n, nl, resname, importname, isTrans, elev, height, stepc, bg, 0) { this.Value = val; this.TerrainType = tbase; //this.PGHexType = pgtype; Debug.Print("Loaded TerrainType (via treeLoad) " + nl + " using resource" + resname + " Resultant Bitmap width:" + this.Tile.Size.Width + "height" + this.Tile.Size.Height); }
//constructors public mapTileSetManager() { TerrainTypes = new List <mapTerrainType>(); POITypes = new List <mapPOIType>(); mTreeTerrain = new mapTreeTerrain(); mTreePOI = new mapTreePOI(); dictByChar = new Dictionary <char, mapTerrainType>(); dictByName = new Dictionary <string, mapTerrainType>(); dictByImportName = new Dictionary <string, mapTerrainType>(); dictTreeTerrainByName = new Dictionary <string, mapTreeTerrain>(); dictTreePOIbyName = new Dictionary <string, mapTreePOI>(); POIdictByName = new Dictionary <string, mapPOIType>(); POIdictByImportName = new Dictionary <string, mapPOIType>(); }
public void Init(mapTreeTerrain mtree, mapTreePOI mPOI) { //Need mTreeTerrain to be possible to exist before creating other defaults if (mtree != null) { mTreeTerrain = mtree; } else { InitmapTerrainTree(mTreeTerrain); } foreach (mapTreeTerrain mt in mTreeTerrain.Descendants) { Debug.Print("Adding Name" + mt.Name + " Count of Dict" + dictTreeTerrainByName.Count); dictTreeTerrainByName.Add(mt.Name, mt); } InitMapTerrains(TerrainTypes, dictTreeTerrainByName); //build dictionaries foreach (mapTerrainType t in TerrainTypes) { dictByChar.Add(t.Value, t); dictByName.Add(t.LongName, t); if (!t.ImportName.Contains("|")) { dictByImportName.Add(t.ImportName, t); } else { var split = t.ImportName.Split('|'); foreach (string s in split) { dictByImportName.Add(s, t); } } } if (mPOI != null) { mTreePOI = mPOI; } else { mTreePOI = this.SeedTreeDataPOI(); } foreach (mapTreePOI mp in mTreePOI.Descendants) { Debug.Print("Adding Name" + mp.Name + " Count of Dict" + dictTreePOIbyName.Count); dictTreePOIbyName.Add(mp.Name, mp); } //InitPOITypes(POITypes); foreach (mapPOIType sp in POITypes) { POIdictByImportName.Add(sp.ImportName, sp); POIdictByName.Add(sp.LongName, sp); } }