// 公用静态方法,删除一条记录 DeleteBaoJiaFangShi public static bool DeleteEntity(BaoJiaFangShiBusEntity obj) { if (obj == null || obj.IsEmpty) { return false; } BaoJiaFangShiDelete exec = new BaoJiaFangShiDelete(); try { exec.ReceiveParameter(obj); exec.ExecNoQuery(); return true; } catch (Exception ex) { //throw ex; return false; } finally { obj = null; } }
// 物理删除由主键ID指定的一条记录 DeleteBaoJiaFangShi public bool Delete(int ID) { BaoJiaFangShiDelete exec = new BaoJiaFangShiDelete(); try { exec.ID = ID; exec.ExecNoQuery(); return true; } catch (Exception ex) { //throw ex; return false; } finally { exec = null; } }