public PartModel UpdatePart(PartModel part) { _db.Parts.Attach(part); _db.Entry(part).State = EntityState.Modified; _db.SaveChanges(); return(part); }
public ActivityModel UpdateActivity(ActivityModel model) { _context.Activities.Attach(model); _context.Entry(model).State = EntityState.Modified; _context.SaveChanges(); return(model); }
public ComputerModel UpdateComputer(ComputerModel model) { _context.Computers.Attach(model); _context.Entry(model).State = EntityState.Modified; _context.SaveChanges(); return(model); }
public void SaveAnnouncement(AnnouncementModel model) { if (model != null) { if (model.Id == 0) //Id = 0 then this is a new announcement, otherwise it's existing { _context.Announcements.Add(model); } else { _context.Announcements.Attach(model); _context.Entry(model).State = EntityState.Modified; } _context.SaveChanges(); } }
public void UpdateMember(MemberModel member) { _context.Members.Attach(member); _context.Entry(member).State = EntityState.Modified; _context.SaveChanges(); }