/// <summary> /// Block constructor, the most important place in the whole code: decodes what features are needed in a block. /// </summary> /// public Debug_string(string input) : base(input, block_type.Input) { file = new DataProcessing.Input.File(); output_io = new output_sockiet(this, info.Output_info); canvas.Children.Add(output_io.button); }
/// <summary> /// Block constructor, the most important place in the whole code: decodes what features are needed in a block. /// </summary> /// public Read_all_lines(string input) : base(input, block_type.Input) { File_button = Fabricator.Create_Button(info.File_info); canvas.Children.Add(File_button); File_button.Click += new RoutedEventHandler(File_button_click); file = new DataProcessing.Input.File(); output_io = new output_sockiet(this, info.Output_info); canvas.Children.Add(output_io.button); }
/// <summary> /// Block constructor, the most important place in the whole code: decodes what features are needed in a block. /// </summary> /// public Debug_string(string input) : base(input, block_type.Input) { file = new DataProcessing.Input.File(); groupBox.Header = "Debug string " + " Component"; output_io = new output_sockiet(this, info.Output_info); canvas.Children.Add(output_io.button); }
/// <summary> /// Block constructor, the most important place in the whole code: decodes what features are needed in a block. /// </summary> public ReadLines(string input) : base(input, block_type.Input) { file = new DataProcessing.Input.File(); groupBox.Header = "Read lines " + " Component"; }