/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Game1 game = new Game1()) { game.Run(); } }
public Obstacles(Game1 game) : base(game) { this.game = game; this.textures = new List<Texture2D>(); this.obstacles = new List<Obstacle>(); DrawOrder = 11; ScreenW = game.GraphicsDevice.PresentationParameters.BackBufferWidth; ScreenH = game.GraphicsDevice.PresentationParameters.BackBufferHeight; }