public void Start() { TimingManager.FixedUpdateAdd(TimingManager.TimingStage.BetterLateThanNever, TimingManagerFixedUpdate); dmpDir = Path.Combine(Path.Combine(Path.Combine(KSPUtil.ApplicationRootPath, "GameData"), "DarkMultiPlayer"), "Plugins"); dmpDataDir = Path.Combine(dmpDir, "Data"); gameDataDir = Path.Combine(KSPUtil.ApplicationRootPath, "GameData"); kspRootPath = KSPUtil.ApplicationRootPath; //Fix DarkLog time/thread marker in the log during init. DarkLog.SetMainThread(); lastClockTicks = DateTime.UtcNow.Ticks; lastRealTimeSinceStartup = 0f; dmpClient = this; dmpSettings = new Settings(); toolbarSupport = new ToolbarSupport(dmpSettings); universeSyncCache = new UniverseSyncCache(dmpSettings); modWindow = new ModWindow(); modWorker = new ModWorker(modWindow); modWindow.SetDependenices(modWorker); universeConverter = new UniverseConverter(dmpSettings); universeConverterWindow = new UniverseConverterWindow(universeConverter); optionsWindow = new OptionsWindow(dmpSettings, universeSyncCache, modWorker, universeConverterWindow, toolbarSupport); connectionWindow = new ConnectionWindow(dmpSettings, optionsWindow); disclaimerWindow = new DisclaimerWindow(dmpSettings); dmpModInterface = new DMPModInterface(); SafetyBubble.RegisterDefaultLocations(); if (!CompatibilityChecker.IsCompatible() || !InstallChecker.IsCorrectlyInstalled()) { modDisabled = true; } if (dmpSettings.disclaimerAccepted != 1) { modDisabled = true; disclaimerWindow.SpawnDialog(); } Profiler.DMPReferenceTime.Start(); DontDestroyOnLoad(this); // Prevents symlink warning for development. SetupDirectoriesIfNeeded(); // UniverseSyncCache needs to run expiry here universeSyncCache.ExpireCache(); GameEvents.onHideUI.Add(() => { showGUI = false; }); GameEvents.onShowUI.Add(() => { showGUI = true; }); HandleCommandLineArgs(); DarkLog.Debug("DarkMultiPlayer " + Common.PROGRAM_VERSION + ", protocol " + Common.PROTOCOL_VERSION + " Initialized!"); }
public Client() { #if DEBUG dmpDir = Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location); #else dmpDir = Path.Combine(Path.Combine(Path.Combine(KSPUtil.ApplicationRootPath, "GameData"), "DarkMultiPlayer"), "Plugins"); #endif dmpDataDir = Path.Combine(dmpDir, "Data"); gameDataDir = Path.GetFullPath(Path.Combine(dmpDir, "../../")); kspRootPath = Path.GetFullPath(Path.Combine(gameDataDir, "../")); //Fix DarkLog time/thread marker in the log during init. DarkLog.SetMainThread(); lastClockTicks = DateTime.UtcNow.Ticks; lastRealTimeSinceStartup = 0f; dmpClient = this; dmpSettings = new Settings(); toolbarSupport = new ToolbarSupport(dmpSettings); universeSyncCache = new UniverseSyncCache(dmpSettings); modWindow = new ModWindow(); modWorker = new ModWorker(modWindow); modWindow.SetDependenices(modWorker); universeConverter = new UniverseConverter(dmpSettings); universeConverterWindow = new UniverseConverterWindow(universeConverter); optionsWindow = new OptionsWindow(dmpSettings, universeSyncCache, modWorker, universeConverterWindow, toolbarSupport); connectionWindow = new ConnectionWindow(dmpSettings, optionsWindow); disclaimerWindow = new DisclaimerWindow(dmpSettings); dmpModInterface = new DMPModInterface(); }
public ConnectionWindow(Settings dmpSettings, OptionsWindow optionsWindow, ServersWindow serversWindow, ServerListDisclaimerWindow serverListDisclaimerWindow) { this.dmpSettings = dmpSettings; this.optionsWindow = optionsWindow; this.serversWindow = serversWindow; this.serverListDisclaimerWindow = serverListDisclaimerWindow; }
public DebugWindow(DMPGame dmpGame, Settings dmpSettings, TimeSyncer timeSyncer, NetworkWorker networkWorker, VesselWorker vesselWorker, DynamicTickWorker dynamicTickWorker, WarpWorker warpWorker, VesselRecorder vesselRecorder, PosistionStatistics posistionStatistics, OptionsWindow optionsWindow) { this.dmpGame = dmpGame; this.dmpSettings = dmpSettings; this.timeSyncer = timeSyncer; this.networkWorker = networkWorker; this.vesselWorker = vesselWorker; this.dynamicTickWorker = dynamicTickWorker; this.warpWorker = warpWorker; this.vesselRecorder = vesselRecorder; this.posistionStatistics = posistionStatistics; this.optionsWindow = optionsWindow; dmpGame.updateEvent.Add(Update); dmpGame.drawEvent.Add(Draw); }
public PlayerStatusWindow(DMPGame dmpGame, Settings dmpSettings, WarpWorker warpWorker, ChatWorker chatWorker, CraftLibraryWorker craftLibraryWorker, DebugWindow debugWindow, ScreenshotWorker screenshotWorker, TimeSyncer timeSyncer, PlayerStatusWorker playerStatusWorker, OptionsWindow optionsWindow, PlayerColorWorker playerColorWorker) { this.dmpGame = dmpGame; this.dmpSettings = dmpSettings; this.warpWorker = warpWorker; this.chatWorker = chatWorker; this.craftLibraryWorker = craftLibraryWorker; this.debugWindow = debugWindow; this.screenshotWorker = screenshotWorker; this.timeSyncer = timeSyncer; this.playerStatusWorker = playerStatusWorker; this.optionsWindow = optionsWindow; this.playerColorWorker = playerColorWorker; dmpGame.updateEvent.Add(Update); dmpGame.drawEvent.Add(Draw); }
public PlayerStatusWindow(DMPGame dmpGame, Settings dmpSettings, WarpWorker warpWorker, ChatWorker chatWorker, CraftLibraryWorker craftLibraryWorker, ScreenshotWorker screenshotWorker, TimeSyncer timeSyncer, PlayerStatusWorker playerStatusWorker, OptionsWindow optionsWindow, PlayerColorWorker playerColorWorker, GroupsWindow groupsWindow, PermissionsWindow permissionsWindow) { this.dmpGame = dmpGame; this.dmpSettings = dmpSettings; this.warpWorker = warpWorker; this.chatWorker = chatWorker; this.craftLibraryWorker = craftLibraryWorker; this.screenshotWorker = screenshotWorker; this.timeSyncer = timeSyncer; this.playerStatusWorker = playerStatusWorker; this.optionsWindow = optionsWindow; this.playerColorWorker = playerColorWorker; this.groupsWindow = groupsWindow; this.permissionsWindow = permissionsWindow; updateAction = new NamedAction(Update); drawAction = new NamedAction(Draw); this.dmpGame.updateEvent.Add(updateAction); this.dmpGame.drawEvent.Add(drawAction); }
public Client() { //Fix DarkLog time/thread marker in the log during init. DarkLog.SetMainThread(); lastClockTicks = DateTime.UtcNow.Ticks; lastRealTimeSinceStartup = Time.realtimeSinceStartup; dmpClient = this; dmpSettings = new Settings(); toolbarSupport = new ToolbarSupport(dmpSettings); universeSyncCache = new UniverseSyncCache(dmpSettings); modWindow = new ModWindow(); modWorker = new ModWorker(modWindow); modWindow.SetDependenices(modWorker); universeConverter = new UniverseConverter(dmpSettings); universeConverterWindow = new UniverseConverterWindow(universeConverter); optionsWindow = new OptionsWindow(dmpSettings, universeSyncCache, modWorker, universeConverterWindow, toolbarSupport); connectionWindow = new ConnectionWindow(dmpSettings, optionsWindow); disclaimerWindow = new DisclaimerWindow(dmpSettings); dmpModInterface = new DMPModInterface(); }
public DMPGame(Settings dmpSettings, UniverseSyncCache universeSyncCache, ModWorker modWorker, ConnectionWindow connectionWindow, DMPModInterface dmpModInterface, ToolbarSupport toolbarSupport, OptionsWindow optionsWindow) { this.dmpSettings = dmpSettings; this.universeSyncCache = universeSyncCache; this.modWorker = modWorker; this.connectionWindow = connectionWindow; this.dmpModInterface = dmpModInterface; this.configNodeSerializer = new ConfigNodeSerializer(); this.posistionStatistics = new PosistionStatistics(); this.networkWorker = new NetworkWorker(this, dmpSettings, connectionWindow, modWorker, configNodeSerializer); this.adminSystem = new AdminSystem(dmpSettings); this.flagSyncer = new FlagSyncer(this, dmpSettings, networkWorker); this.lockSystem = new LockSystem(dmpSettings, networkWorker); this.partKiller = new PartKiller(lockSystem); this.dynamicTickWorker = new DynamicTickWorker(this, networkWorker); this.kerbalReassigner = new KerbalReassigner(); this.vesselPackedUpdater = new VesselPackedUpdater(lockSystem, posistionStatistics); this.vesselWorker = new VesselWorker(this, dmpSettings, modWorker, lockSystem, networkWorker, configNodeSerializer, dynamicTickWorker, kerbalReassigner, partKiller, posistionStatistics, vesselPackedUpdater); this.scenarioWorker = new ScenarioWorker(this, vesselWorker, configNodeSerializer, networkWorker); this.playerStatusWorker = new PlayerStatusWorker(this, dmpSettings, vesselWorker, lockSystem, networkWorker); this.timeSyncer = new TimeSyncer(this, networkWorker, vesselWorker); this.warpWorker = new WarpWorker(this, dmpSettings, timeSyncer, networkWorker, playerStatusWorker); this.chatWorker = new ChatWorker(this, dmpSettings, networkWorker, adminSystem, playerStatusWorker); this.screenshotWorker = new ScreenshotWorker(this, dmpSettings, chatWorker, networkWorker, playerStatusWorker); this.vesselRecorder = new VesselRecorder(this, warpWorker, vesselWorker); this.debugWindow = new DebugWindow(this, dmpSettings, timeSyncer, networkWorker, vesselWorker, dynamicTickWorker, warpWorker, vesselRecorder, posistionStatistics); this.craftLibraryWorker = new CraftLibraryWorker(this, dmpSettings, networkWorker); this.hackyInAtmoLoader = new HackyInAtmoLoader(this, lockSystem, vesselWorker); this.asteroidWorker = new AsteroidWorker(this, lockSystem, networkWorker, vesselWorker); this.playerColorWorker = new PlayerColorWorker(dmpSettings, lockSystem, networkWorker); this.playerStatusWindow = new PlayerStatusWindow(this, dmpSettings, warpWorker, chatWorker, craftLibraryWorker, debugWindow, screenshotWorker, timeSyncer, playerStatusWorker, optionsWindow, playerColorWorker); this.playerColorWorker.SetDependencies(playerStatusWindow); this.vesselWorker.SetDependencies(hackyInAtmoLoader, timeSyncer, asteroidWorker, chatWorker, playerStatusWorker); this.networkWorker.SetDependencies(timeSyncer, warpWorker, chatWorker, playerColorWorker, flagSyncer, partKiller, kerbalReassigner, asteroidWorker, vesselWorker, hackyInAtmoLoader, playerStatusWorker, scenarioWorker, dynamicTickWorker, craftLibraryWorker, screenshotWorker, toolbarSupport, adminSystem, lockSystem, dmpModInterface, universeSyncCache, vesselRecorder); optionsWindow.SetDependencies(this, networkWorker, playerColorWorker); this.dmpModInterface.DMPRun(networkWorker); this.stopEvent.Add(this.chatWorker.Stop); this.stopEvent.Add(this.craftLibraryWorker.Stop); this.stopEvent.Add(this.debugWindow.Stop); this.stopEvent.Add(this.dynamicTickWorker.Stop); this.stopEvent.Add(this.flagSyncer.Stop); this.stopEvent.Add(this.hackyInAtmoLoader.Stop); this.stopEvent.Add(this.kerbalReassigner.Stop); this.stopEvent.Add(this.playerColorWorker.Stop); this.stopEvent.Add(this.playerStatusWindow.Stop); this.stopEvent.Add(this.playerStatusWorker.Stop); this.stopEvent.Add(this.partKiller.Stop); this.stopEvent.Add(this.scenarioWorker.Stop); this.stopEvent.Add(this.screenshotWorker.Stop); this.stopEvent.Add(this.timeSyncer.Stop); this.stopEvent.Add(toolbarSupport.Stop); this.stopEvent.Add(optionsWindow.Stop); this.stopEvent.Add(this.vesselWorker.Stop); this.stopEvent.Add(this.warpWorker.Stop); this.stopEvent.Add(this.asteroidWorker.Stop); this.stopEvent.Add(this.vesselRecorder.Stop); }
public void Start() { //Set buffered UDPMesh UDPMeshLib.UdpMeshCommon.USE_BUFFERS = true; //Set pool sizes for ByteRecycler ByteRecycler.AddPoolSize(SMALL_MESSAGE_SIZE); ByteRecycler.AddPoolSize(MEDIUM_MESSAGE_SIZE); ByteRecycler.AddPoolSize(LARGE_MESSAGE_SIZE); MessageWriter.RegisterType <ByteArray>(WriteByteArrayToStream); MessageReader.RegisterType <ByteArray>(ReadByteArrayFromStream); //Prevent loads if multiple copies of DMP are installed. KSP will instantate us twice. if (dmpClient != null) { warnDuplicateInstall = true; return; } if (!CompatibilityChecker.IsCompatible() || !InstallChecker.IsCorrectlyInstalled()) { modDisabled = true; enabled = false; return; } TimingManager.FixedUpdateAdd(TimingManager.TimingStage.BetterLateThanNever, TimingManagerFixedUpdate); dmpDir = Path.Combine(Path.Combine(Path.Combine(KSPUtil.ApplicationRootPath, "GameData"), "DarkMultiPlayer"), "Plugins"); dmpDataDir = Path.Combine(dmpDir, "Data"); gameDataDir = Path.Combine(KSPUtil.ApplicationRootPath, "GameData"); kspRootPath = KSPUtil.ApplicationRootPath; //Fix DarkLog time/thread marker in the log during init. DarkLog.SetMainThread(); lastClockTicks = DateTime.UtcNow.Ticks; lastRealTimeSinceStartup = 0f; dmpClient = this; profiler = new Profiler(); kspTime = profiler.GetCurrentTime; kspMemory = profiler.GetCurrentMemory; dmpSettings = new Settings(); toolbarSupport = new ToolbarSupport(dmpSettings); universeSyncCache = new UniverseSyncCache(dmpSettings); modWindow = new ModWindow(); modWorker = new ModWorker(modWindow); modWindow.SetDependenices(modWorker); universeConverter = new UniverseConverter(dmpSettings); universeConverterWindow = new UniverseConverterWindow(universeConverter); serverListDisclaimerWindow = new ServerListDisclaimerWindow(dmpSettings); optionsWindow = new OptionsWindow(dmpSettings, universeSyncCache, modWorker, universeConverterWindow, toolbarSupport, serverListDisclaimerWindow); serverListConnection = new ServerListConnection(dmpSettings); serversWindow = new ServersWindow(dmpSettings, optionsWindow, serverListConnection); serverListConnection.SetDependancy(serversWindow); connectionWindow = new ConnectionWindow(dmpSettings, optionsWindow, serversWindow, serverListDisclaimerWindow); disclaimerWindow = new DisclaimerWindow(dmpSettings); dmpModInterface = new DMPModInterface(); //SafetyBubble.RegisterDefaultLocations(); if (dmpSettings.disclaimerAccepted != 1) { modDisabled = true; disclaimerWindow.SpawnDialog(); } Application.wantsToQuit += WantsToQuit; DontDestroyOnLoad(this); // Prevents symlink warning for development. SetupDirectoriesIfNeeded(); // UniverseSyncCache needs to run expiry here universeSyncCache.ExpireCache(); GameEvents.onHideUI.Add(() => { showGUI = false; }); GameEvents.onShowUI.Add(() => { showGUI = true; }); HandleCommandLineArgs(); DarkLog.Debug("DarkMultiPlayer " + Common.PROGRAM_VERSION + ", protocol " + Common.PROTOCOL_VERSION + " Initialized!"); }
public ServersWindow(Settings dmpSettings, OptionsWindow optionsWindow, ServerListConnection serverListConnection) { this.dmpSettings = dmpSettings; this.optionsWindow = optionsWindow; this.serverListConnection = serverListConnection; }
public ConnectionWindow(Settings dmpSettings, OptionsWindow optionsWindow) { this.dmpSettings = dmpSettings; this.optionsWindow = optionsWindow; }