public void TimingManagerFixedUpdate() { profiler.Report("KSP", kspTime, kspMemory); long profilerStartTime = profiler.GetCurrentTime; long profilerStartMemory = profiler.GetCurrentMemory; DarkLog.Update(); if (modDisabled) { return; } dmpModInterface.FixedUpdate(); if (dmpGame != null) { foreach (NamedAction fixedUpdateAction in dmpGame.fixedUpdateEvent) { #if !DEBUG try { #endif long profilerFixedUpdateStartTime = profiler.GetCurrentTime; long profilerFixedUpdateStartMemory = profiler.GetCurrentMemory; fixedUpdateAction.action(); profiler.Report(fixedUpdateAction.name, profilerFixedUpdateStartTime, profilerFixedUpdateStartMemory); #if !DEBUG } catch (Exception e) { DarkLog.Debug("Threw in FixedUpdate event, exception: " + e); if (dmpGame.networkWorker != null) { if (dmpGame.networkWorker.state != ClientState.RUNNING) { if (dmpGame.networkWorker.state != ClientState.DISCONNECTED) { dmpGame.networkWorker.SendDisconnect("Unhandled error while syncing!"); } else { dmpGame.networkWorker.Disconnect("Unhandled error while syncing!"); } } } } #endif } } DarkLog.Update(); profiler.Report("FixedUpdate", profilerStartTime, profilerStartMemory); kspTime = profiler.GetCurrentTime; kspMemory = profiler.GetCurrentMemory; }
public void TimingManagerFixedUpdate() { long startClock = Profiler.DMPReferenceTime.ElapsedTicks; if (modDisabled) { return; } dmpModInterface.FixedUpdate(); if (dmpGame != null) { foreach (Action fixedUpdateAction in dmpGame.fixedUpdateEvent) { #if !DEBUG try { #endif fixedUpdateAction(); #if !DEBUG } catch (Exception e) { DarkLog.Debug("Threw in FixedUpdate event, exception: " + e); if (dmpGame.networkWorker != null) { if (dmpGame.networkWorker.state != ClientState.RUNNING) { if (dmpGame.networkWorker.state != ClientState.DISCONNECTED) { dmpGame.networkWorker.SendDisconnect("Unhandled error while syncing!"); } else { dmpGame.networkWorker.Disconnect("Unhandled error while syncing!"); } } } } #endif } } Profiler.fixedUpdateData.ReportTime(startClock); }