public override void Init(Island island, IslandUnityViewFactory fac) { Island = island; UIIsland = fac.GetIslandVisualization(island); IslandUnityViewFactory = fac; UIIsland.GetComponent <Renderer>().material.color = Color.Lerp(Color.yellow, Color.gray, 0.5f); }
public IslandUnityView(Island Island, IslandUnityViewFactory IslandUnityViewFactory) { Init(Island, IslandUnityViewFactory); }