public async Task SendGamepadStateAsync(GamepadState state) { var message = new GamepadMessage(); message.State = state; await _transport.SendAsync(message); }
public async Task SendMediaCommandStateAsync(MediaCommandState state) { var message = new MediaCommandMessage(); message.State = state; await _transport.SendAsync(message); }
public async Task <AuxiliaryStreamClient> OpenAuxiliaryStreamAsync() { var auxiliaryStreamMessage = await _transport.WaitForMessageAsync <AuxiliaryStreamMessage>( TimeSpan.FromSeconds(1), () => _transport.SendAsync(new AuxiliaryStreamMessage()).Wait(), m => m.ConnectionInfo != null); var cryptoContext = new AuxiliaryStreamCryptoContext( auxiliaryStreamMessage.ConnectionInfo.CryptoKey, auxiliaryStreamMessage.ConnectionInfo.ServerInitVector, auxiliaryStreamMessage.ConnectionInfo.ClientInitVector, auxiliaryStreamMessage.ConnectionInfo.SignHash); var transport = new AuxiliaryStreamClient( auxiliaryStreamMessage.ConnectionInfo.Endpoints[0].Host, int.Parse(auxiliaryStreamMessage.ConnectionInfo.Endpoints[0].Service), cryptoContext); await transport.ConnectAsync(); return(transport); }