コード例 #1
0
        public void ChangeBeard(SpriteGroup beard)
        {
            beard.gameObject.layer = gameObject.layer;
            beard.transform.SetParent(this.beard.transform.parent);
            beard.transform.localRotation = Quaternion.identity;
            beard.transform.localPosition = Vector3.zero;
            beard.transform.localScale    = Vector3.one;
            beard.gameObject.SetActive(this.beard.gameObject.activeSelf);

            Destroy(this.beard.gameObject);

            this.beard = beard;
        }
コード例 #2
0
        public void ChangeHairstyle(SpriteGroup hairstyle)
        {
            hairstyle.gameObject.layer = gameObject.layer;
            hairstyle.transform.SetParent(this.hairstyle.transform.parent);
            hairstyle.transform.localRotation = Quaternion.identity;
            hairstyle.transform.localPosition = Vector3.zero;
            hairstyle.transform.localScale    = Vector3.one;
            hairstyle.gameObject.SetActive(this.hairstyle.gameObject.activeSelf);

            Destroy(this.hairstyle.gameObject);

            this.hairstyle = hairstyle;
        }