/// <summary> /// Copy constructor. /// </summary> /// <param name="source">Source time to copy from.</param> public DaggerfallDateTime(DaggerfallDateTime source) { Year = source.Year; Month = source.Month; Day = source.Day; Hour = source.Hour; Minute = source.Minute; Second = source.Second; }
/// <summary> /// True when this date time is greater than another date time. /// </summary> public bool GreaterThan(DaggerfallDateTime other) { if (this.ToSeconds() > other.ToSeconds()) { return(true); } else { return(false); } }
/// <summary> /// True when date times are equal. /// </summary> public bool Equals(DaggerfallDateTime other) { if (other.ToSeconds() == this.ToSeconds()) { return(true); } else { return(false); } }
/// <summary> /// Clone time to a new instance. /// </summary> /// <returns>DaggerfallDateTime clone.</returns> public DaggerfallDateTime Clone() { DaggerfallDateTime clone = new DaggerfallDateTime(); clone.Year = Year; clone.Month = Month; clone.Day = Day; clone.Hour = Hour; clone.Minute = Minute; clone.Second = Second; return(clone); }
void DisplaySaveStatsGUI() { if (currentSaveTree == null) return; EditorGUILayout.Space(); GUILayoutHelper.Horizontal(() => { EditorGUILayout.LabelField(new GUIContent("Version"), GUILayout.Width(EditorGUIUtility.labelWidth - 4)); EditorGUILayout.SelectableLabel(currentSaveTree.Header.Version.ToString(), EditorStyles.textField, GUILayout.Height(EditorGUIUtility.singleLineHeight)); }); GUILayoutHelper.Horizontal(() => { string positionText = string.Format("X={0}, Y={1}, Z={2}, Base={3}", currentSaveTree.Header.CharacterPosition.Position.WorldX, currentSaveTree.Header.CharacterPosition.Position.YOffset, currentSaveTree.Header.CharacterPosition.Position.WorldZ, currentSaveTree.Header.CharacterPosition.Position.YBase); EditorGUILayout.LabelField(new GUIContent("Player Position", "Position of player in the world."), GUILayout.Width(EditorGUIUtility.labelWidth - 4)); EditorGUILayout.SelectableLabel(positionText, EditorStyles.textField, GUILayout.Height(EditorGUIUtility.singleLineHeight)); }); GUILayoutHelper.Horizontal(() => { DFPosition mapPixel = MapsFile.WorldCoordToMapPixel(currentSaveTree.Header.CharacterPosition.Position.WorldX, currentSaveTree.Header.CharacterPosition.Position.WorldZ); string mapPixelText = string.Format("X={0}, Y={1}", mapPixel.X, mapPixel.Y); EditorGUILayout.LabelField(new GUIContent("Player Map Pixel", "Position of player on small map."), GUILayout.Width(EditorGUIUtility.labelWidth - 4)); EditorGUILayout.SelectableLabel(mapPixelText, EditorStyles.textField, GUILayout.Height(EditorGUIUtility.singleLineHeight)); }); GUILayoutHelper.Horizontal(() => { DaggerfallDateTime time = new DaggerfallDateTime(); time.FromClassicDaggerfallTime(currentSaveVars.GameTime); EditorGUILayout.LabelField(new GUIContent("Player Time", "World time of this save."), GUILayout.Width(EditorGUIUtility.labelWidth - 4)); EditorGUILayout.SelectableLabel(time.LongDateTimeString(), EditorStyles.textField, GUILayout.Height(EditorGUIUtility.singleLineHeight)); }); GUILayoutHelper.Horizontal(() => { EditorGUILayout.LabelField(new GUIContent("LocationDetail records"), GUILayout.Width(EditorGUIUtility.labelWidth - 4)); EditorGUILayout.SelectableLabel(currentSaveTree.LocationDetail.RecordCount.ToString(), EditorStyles.textField, GUILayout.Height(EditorGUIUtility.singleLineHeight)); }); GUILayoutHelper.Horizontal(() => { EditorGUILayout.LabelField(new GUIContent("RecordElement records"), GUILayout.Width(EditorGUIUtility.labelWidth - 4)); EditorGUILayout.SelectableLabel(currentSaveTree.RecordDictionary.Count.ToString(), EditorStyles.textField, GUILayout.Height(EditorGUIUtility.singleLineHeight)); }); //GUILayoutHelper.Horizontal(() => //{ // EditorGUILayout.LabelField(new GUIContent("Header.Unknown"), GUILayout.Width(EditorGUIUtility.labelWidth - 4)); // EditorGUILayout.SelectableLabel(currentSaveTree.Header.Unknown.ToString(), EditorStyles.textField, GUILayout.Height(EditorGUIUtility.singleLineHeight)); //}); //GUILayoutHelper.Horizontal(() => //{ // EditorGUILayout.LabelField(new GUIContent("CharacterPosition.Unknown"), GUILayout.Width(EditorGUIUtility.labelWidth - 4)); // EditorGUILayout.SelectableLabel(currentSaveTree.Header.CharacterPosition.Unknown.ToString(), EditorStyles.textField, GUILayout.Height(EditorGUIUtility.singleLineHeight)); //}); }
public static int GetNatureArchive(DFLocation.ClimateTextureSet climateTextureSet, DaggerfallDateTime.Seasons worldSeason) { ClimateNatureSets natureSet = FromAPITextureSet(climateTextureSet); ClimateSeason climateSeason = ClimateSeason.Summer; if (worldSeason == DaggerfallDateTime.Seasons.Winter) climateSeason = ClimateSeason.Winter; return GetNatureArchive(natureSet, climateSeason); }
void UpdateSelectedSaveInfo() { // Clear info if no save selected if (saveNameTextBox.Text.Length == 0 || savesList.SelectedIndex < 0) { screenshotPanel.BackgroundTexture = null; saveVersionLabel.Text = string.Empty; saveFolderLabel.Text = string.Empty; saveTimeLabel.Text = string.Empty; gameTimeLabel.Text = string.Empty; deleteSaveButton.BackgroundColor = namePanelBackgroundColor; return; } // Get save key int key = GameManager.Instance.SaveLoadManager.FindSaveFolderByNames(currentPlayerName, saveNameTextBox.Text); if (key == -1) return; // Get save info and texture string path = GameManager.Instance.SaveLoadManager.GetSaveFolder(key); SaveInfo_v1 saveInfo = GameManager.Instance.SaveLoadManager.GetSaveInfo(key); Texture2D saveTexture = GameManager.Instance.SaveLoadManager.GetSaveScreenshot(key); if (saveTexture != null) { screenshotPanel.BackgroundTexture = saveTexture; } // Show save info DaggerfallDateTime dfDateTime = new DaggerfallDateTime(); dfDateTime.FromSeconds(saveInfo.dateAndTime.gameTime); saveVersionLabel.Text = string.Format("V{0}", saveInfo.saveVersion); saveFolderLabel.Text = Path.GetFileName(path); saveTimeLabel.Text = DateTime.FromBinary(saveInfo.dateAndTime.realTime).ToLongDateString(); gameTimeLabel.Text = dfDateTime.MidDateTimeString(); deleteSaveButton.BackgroundColor = cancelButtonBackgroundColor; }
/// <summary> /// True when this date time is less than another date time. /// </summary> public bool LessThan(DaggerfallDateTime other) { if (this.ToSeconds() < other.ToSeconds()) return true; else return false; }
/// <summary> /// True when date times are equal. /// </summary> public bool Equals(DaggerfallDateTime other) { if (other.ToSeconds() == this.ToSeconds()) return true; else return false; }