コード例 #1
0
ファイル: BuildManagement.cs プロジェクト: DinrusGroup/D-IDE
			/// <summary>
			/// Deletes all ouput files of a build result
			/// </summary>
			static void DeleteTargets(BuildResult r)
			{
				if (r == null)
					return;
				try
				{
					if (File.Exists(r.TargetFile))
						File.Delete(r.TargetFile);

					if (r.AdditionalFiles != null)
						foreach (var f in r.AdditionalFiles)
							if (File.Exists(f))
								File.Delete(f);
				}
				catch (Exception ex)
				{
					ErrorLogger.Log(ex);
				}
			}
コード例 #2
0
		public override void BuildModule(SourceModule Module, 
			string OutputDirectory, 
			string ExecDirectory,
			bool DebugCompile,
			bool LinkToStandAlone)
		{
			var src = Module.AbsoluteFileName;

			var outputDir = Path.IsPathRooted(OutputDirectory) ? OutputDirectory : Path.Combine(Path.GetDirectoryName(src), OutputDirectory);
			
			// Ensure that target directory exists
			Util.CreateDirectoryRecursively(outputDir);

			// Compile .rc source file to res
			var res = Path.Combine(outputDir, Path.GetFileNameWithoutExtension(src) + ".res");

			// Check if creation can be skipped
			if (GlobalProperties.Instance.EnableIncrementalBuild && !Module.Modified && File.Exists(res))
			{
				Module.LastBuildResult = new BuildResult() { SourceFile = src, TargetFile = res, Successful = true, NoBuildNeeded = true };
				return;
			}

			// Init returned BuildResult-object
			var br = new BuildResult() { SourceFile = src, TargetFile = res, Successful = true };

			// Print verbose information message
			ErrorLogger.Log("Compile " + (Module.Project != null ? Module.Project.ToRelativeFileName(Module.FileName) : Module.FileName), ErrorType.Information, ErrorOrigin.Build);

			var resourceCompiler = ResConfig.Instance.ResourceCompilerPath;

			// Prefer the resource compiler located in D-IDE's bin root 
			// Otherwise let the system search along the %PATH% environment variable to find the resource compiler
			if (!Path.IsPathRooted(resourceCompiler) && 
				File.Exists(Path.Combine(Util.ApplicationStartUpPath,resourceCompiler)))
				resourceCompiler = Path.Combine(Util.ApplicationStartUpPath, resourceCompiler);

			TempPrc = FileExecution.ExecuteSilentlyAsync(resourceCompiler,
					BuildResArgumentString(
						ResConfig.Instance.ResourceCompilerArguments, 
						src, res, outputDir),
					ExecDirectory,
					// Output handling
					delegate(string s)
					{
						var err = ParseErrorMessage(s);
						if (Module.Project != null && Module.Project.ContainsFile(err.FileName))
							err.Project = Module.Project;
						br.BuildErrors.Add(err);
						br.Successful = false;

						if (!GlobalProperties.Instance.VerboseBuildOutput)
							ErrorLogger.Log(s, ErrorType.Message, ErrorOrigin.Build);
					}, 
					// Error handling
					delegate(string s)
					{
						br.Successful = false;

						ErrorLogger.Log(s, ErrorType.Error, ErrorOrigin.Build);
					}, 
					OnExit);

			if (TempPrc != null && !TempPrc.HasExited)
				TempPrc.WaitForExit(MaxCompilationTime);

			br.Successful = br.Successful && TempPrc != null && TempPrc.ExitCode == 0 && File.Exists(res);

			if (br.Successful)
				Module.ResetModifiedTime();

			Module.LastBuildResult = br;
		}
コード例 #3
0
ファイル: BuildManagement.cs プロジェクト: DinrusGroup/D-IDE
			public static BuildResult BuildSingle()
			{
				AbstractEditorDocument ed = ed = Instance.CurrentEditor;

				if (ed == null)
					return null;

				// Save module
				ed.Save();

				// Select appropriate language binding
				string file = ed.AbsoluteFilePath;
				bool IsProject = false;
				var lang = AbstractLanguageBinding.SearchBinding(file, out IsProject);

				// Check if binding supports building
				if (lang == null || IsProject || !lang.CanBuild || !lang.BuildSupport.CanBuildFile(file))
					return null;

				// Set debug support
				if (lang.CanUseDebugging)
					DebugManagement.CurrentDebugSupport = lang.DebugSupport;
				else
					DebugManagement.CurrentDebugSupport = null;

				// Enable build menu
				IsBuilding = true;

				IDEManager.Instance.MainWindow.RefreshMenu();

				// Clear build output
				Instance.MainWindow.ClearLog();

				// Execute build
				var br = LastSingleBuildResult = lang.BuildSupport.BuildStandAlone(file);

				if (br.Successful && br.NoBuildNeeded)
					ErrorLogger.Log("File wasn't changed -- No compilation required", ErrorType.Information, ErrorOrigin.Build);


				// Update error list, Disable build menu
				ErrorManagement.RefreshErrorList();
				IsBuilding = false;
				IDEManager.Instance.MainWindow.RefreshMenu();

				return br;
			}
コード例 #4
0
		protected virtual void OnBuildFinished(BuildResult res)
		{
			if (BuildFinished != null)
				BuildFinished(res);
		}
コード例 #5
0
ファイル: DBuildSupport.cs プロジェクト: DinrusGroup/D-IDE
		/// <summary>
		/// Calls the cv2pdb program
		/// </summary>
		public BuildResult CreatePDBFromExe(string Executable)
		{
			var pdb = Path.ChangeExtension(Executable, ".pdb");
			var br = new BuildResult() { SourceFile=Executable,TargetFile=pdb};

			if (!File.Exists(Executable))
			{
				br.BuildErrors.Add(new GenericError(){Message="Debug information database creation failed - "+Executable+" does not exist"});
				return br;
			}

			if (File.Exists(pdb))
				File.Delete(pdb); // Enforce recreation of the database

			string cv2pdb = DSettings.Instance.cv2pdb_exe;

			// By default, check if there's a cv2pdb.exe at the program's main directory
			if (!Path.IsPathRooted(cv2pdb) && File.Exists(Util.ApplicationStartUpPath + "\\" + cv2pdb))
				cv2pdb = Util.ApplicationStartUpPath + "\\" + cv2pdb;

			ErrorLogger.Log("Create debug information database " + Path.GetFileName(pdb),ErrorType.Information,ErrorOrigin.Build);
			try
			{
				var prc = FileExecution.ExecuteSilentlyAsync(cv2pdb, "\"" + Executable + "\"", Path.GetDirectoryName(Executable),
				OnOutput, delegate(string s){
					br.BuildErrors.Add(new GenericError(){Message=s});	
				}, delegate()
				{
					if (File.Exists(pdb))
					{
						if(GlobalProperties.Instance.VerboseBuildOutput)
							ErrorLogger.Log("Debug information database created successfully",ErrorType.Information,ErrorOrigin.Build);
						br.Successful = true;
					}
					else
						br.BuildErrors.Add(new GenericError()
						{
							Message = "Debug information database creation failed",
							Type = GenericError.ErrorType.Warning
						});
				});

				if (prc != null && !prc.HasExited)
					prc.WaitForExit(10000); // A time out of 10 seconds should be enough
			}
			catch (Exception ex) { ErrorLogger.Log(ex); }

			return br;
		}
コード例 #6
0
ファイル: DBuildSupport.cs プロジェクト: DinrusGroup/D-IDE
		/// <summary>
		/// Links several object files to an executable, dynamic or static library
		/// </summary>
		public BuildResult LinkFiles(DMDConfig dmd,string linkerExe, string linkerArgs, string startDirectory, string targetFile, bool CreatePDB, params string[] files)
		{
			var errList = new List<GenericError>();
			var br = new BuildResult() { TargetFile=targetFile, Successful=true};

			ErrorLogger.Log("Link files to "+Path.GetFileName( targetFile),ErrorType.Information,ErrorOrigin.Build);

			if (File.Exists(targetFile))
			{
				try
				{
					File.Delete(targetFile);
				}
				catch (Exception ex) // Perhaps our targetFile is still in use
				{
					br.BuildErrors.Add(new GenericError() { Message=ex.Message});
					return br;
				}
			}

			// Ensure that target directory exists
			var tarDir = Path.GetDirectoryName(targetFile);
			try
			{
				Util.CreateDirectoryRecursively(tarDir);
			}
			catch (Exception ex)
			{
				ErrorLogger.Log(ex, ErrorType.Error, ErrorOrigin.Build);
				br.Successful = false;
				return br;
			}

			// Always enable it to use environment paths to find dmd.exe
			if (!Path.IsPathRooted(linkerExe) && Directory.Exists(dmd.BaseDirectory))
				linkerExe = Path.Combine(dmd.BaseDirectory, linkerExe);

			//CRITICAL: Execute linker exe
			TempPrc = FileExecution.ExecuteSilentlyAsync(
					linkerExe,	BuildDLinkerArgumentString(linkerArgs, startDirectory,targetFile,dmd.ImportDirectories,files), startDirectory,
					OnOutput, delegate(string s)
			{
				var err = ParseErrorMessage(s);
				if (err.Type == GenericError.ErrorType.Error)
					br.Successful = false;
				br.BuildErrors.Add(err);
			}, OnExit);

			if (TempPrc != null && !TempPrc.HasExited)
				TempPrc.WaitForExit(MaxCompilationTime);

			br.Successful = br.Successful && TempPrc.ExitCode==0 && File.Exists(targetFile);

			// If targetFile is executable or dynamic linked library, create PDB
			if (br.Successful && CreatePDB && (targetFile.EndsWith(".exe") || targetFile.EndsWith(".dll")))
			{
				var br_=CreatePDBFromExe(targetFile);
				br.BuildErrors.AddRange(br_.BuildErrors);

				br.AdditionalFiles=new[]{br_.TargetFile};
			}

			return br;
		}
コード例 #7
0
ファイル: DBuildSupport.cs プロジェクト: DinrusGroup/D-IDE
		public BuildResult CompileSource(SourceModule Module,DMDConfig dmd,bool DebugCompile, string objFile, string execDirectory)
		{
			var obj = Path.ChangeExtension(objFile, ".obj");
			var br = new BuildResult() { SourceFile = Module.AbsoluteFileName,TargetFile=obj,Successful=true };

			ErrorLogger.Log("Compile " + (Module.Project!=null?Module.Project.ToRelativeFileName( Module.FileName):Module.FileName),ErrorType.Information,ErrorOrigin.Build);

			var dmd_exe = dmd.SoureCompiler;

			// Always enable it to use environment paths to find dmd.exe
			if (!Path.IsPathRooted(dmd_exe) && Directory.Exists(dmd.BaseDirectory))
				dmd_exe = Path.Combine(dmd.BaseDirectory, dmd.SoureCompiler);

			TempPrc = FileExecution.ExecuteSilentlyAsync(dmd_exe,
					BuildDSourceCompileArgumentString(dmd.BuildArguments(DebugCompile).SoureCompiler, Module.AbsoluteFileName, obj,dmd.ImportDirectories), // Compile our program always in debug mode
					execDirectory,
					OnOutput, delegate(string s) {
						var err = ParseErrorMessage(s);
						if (Module.Project != null && Module.Project.ContainsFile(err.FileName))
							err.Project = Module.Project;
						if (err.Type == GenericError.ErrorType.Error)
							br.Successful = false;
						br.BuildErrors.Add(err);
					}, OnExit);

			if (TempPrc != null && !TempPrc.HasExited)
				TempPrc.WaitForExit(MaxCompilationTime);

			br.Successful = br.Successful && TempPrc!=null && TempPrc.ExitCode==0 && File.Exists(obj);
			return br;
		}